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69,565 players on Rust servers right now 11,733 servers online 3,618 with players on 128 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,842, the top 61% of all ranked servers.
  • The current map has been up 25d 13h, since Friday 2 October, 22:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
07-day averagepeak –
#13,842ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,842 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep29 Sep2 Oct6 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
10 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
647 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
412 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
52 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
210 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
105 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on nameserver?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does nameserver wipe?

nameserver's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 13 hours have passed since this world was generated.

Lists and tags

Where does nameserver appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include nameserver are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for nameserver signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which nameserver publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is nameserver at the moment?

nameserver is not online at the moment, having last been seen 25 days 13 hours ago.

What position does nameserver hold among Rust servers?

Player hours over seven days put nameserver at #13,842, in the top 61% of all ranked servers.

Map and rules

What settings and rules does nameserver run?

The name nameserver carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on nameserver?

The map on nameserver is procedural, made by the game itself.

About the server

Where does nameserver sit geographically?

Nothing on nameserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 31.7.60.251:28015.

What Rust version is nameserver on?

The setup on nameserver is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is nameserver up now, and how steady is its uptime?

As of now, nameserver is offline; the last sighting was 25 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 22 September 2026.

How to join

How do you get onto nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 31.7.60.251:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.