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73,970 players on Rust servers right now 11,800 servers online 3,706 with players on 107 fresh wipes in the last three hours DutchRust Staging Test Server: 0 players on now Updated every five minutes

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DutchRust Staging Test Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,587, the top 61% of all ranked servers.
  • The current map has been up 1d 2h, since Tuesday 27 October, 18:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#13,587ranktop 61%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on DutchRust Staging Test Server

Players

AveragePeakWipe
00.250.50.75122:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
02040608022:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,587 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
25.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
8.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
548 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
357 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
44 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
37 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
118 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
128 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on DutchRust Staging Test Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.

When does DutchRust Staging Test Server wipe?

Wipes on DutchRust Staging Test Server come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 hours.

Lists and tags

Which Rust Live Stats filters and lists does DutchRust Staging Test Server show up in?

These are the Rust Live Stats lists DutchRust Staging Test Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

What do the tags listed for DutchRust Staging Test Server signify?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169516 (Build): This server runs game build 169516; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which DutchRust Staging Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on DutchRust Staging Test Server?

Live now: 0 players on DutchRust Staging Test Server, out of 10 slots. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 19:00 UTC, averaging 0 players.

What position does DutchRust Staging Test Server hold among Rust servers?

Player hours over seven days put DutchRust Staging Test Server at #13,587, in the top 61% of all ranked servers.

Map and rules

What rules does DutchRust Staging Test Server enforce, and which settings does it use?

No gather rate appears in the name DutchRust Staging Test Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on DutchRust Staging Test Server?

DutchRust Staging Test Server runs a game-generated procedural map: size 4,500, seed 1216243222. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is DutchRust Staging Test Server in?

Nothing on DutchRust Staging Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 31.70.90.35:28015.

What is performance like on DutchRust Staging Test Server?

It never went below 60 server fps in the last 48 hours, averaging 60. Entity count reached 118,000: buildings, deployables and the rest of the world. Memory use peaked at 1,900 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on DutchRust Staging Test Server?

The setup on DutchRust Staging Test Server is Rust network protocol 2635 and build 169516 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DutchRust Staging Test Server stay online, and is it up right now?

Right now DutchRust Staging Test Server is online. Based on the uptime it reports, the last restart was about 1 hours ago. 166 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to DutchRust Staging Test Server?

Enter client.connect 31.70.90.35:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://dutchrustserver.nl.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169516,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs169516
Build This server runs game build 169516.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.