The count
Live coverage · Rust server · au1
[TW][PVE][PVPArea]
Offline [TW][PVE][PVPArea] is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,134.
- The current map has been up 54d 16h, since Thursday 3 September, 18:27 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TW][PVE][PVPArea]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,134 today
Rank
daily · 1 is bestComing up · wipe schedule
Next wipe in 8d 7h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does [TW][PVE][PVPArea] wipe?
Estimating [TW][PVE][PVPArea]'s next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 54 days 16 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and filters
Where does [TW][PVE][PVPArea] appear in Rust Live Stats lists and filters?
On Rust Live Stats, [TW][PVE][PVPArea] is listed under Modded Rust servers live now. You will find it on the server list under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [TW][PVE][PVPArea]?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $rau1 (Region code): The region code reads au1; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which [TW][PVE][PVPArea] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on [TW][PVE][PVPArea] right now?
[TW][PVE][PVPArea] reads offline at the moment; the last sighting was 44 days 10 hours ago.
What position does [TW][PVE][PVPArea] hold among Rust servers?
Ranked by seven-day player hours, [TW][PVE][PVPArea] is #15,134, placing it in the top – of ranked servers.
Map and rules
Which settings and rules are in force on [TW][PVE][PVPArea]?
The name [TW][PVE][PVPArea] carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] uses a procedural map, which the game generates.
Server details
Where does [TW][PVE][PVPArea] sit geographically?
With no region tag published, the name of [TW][PVE][PVPArea] still points to Asia; region code au1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 36.228.239.96:28015 is its address.
What Rust version is [TW][PVE][PVPArea] on?
[TW][PVE][PVPArea] operates on Windows with Rust network protocol 2633 and build 163207. To join, your game must use the same protocol; Steam handles the update for you.
Does [TW][PVE][PVPArea] stay online, and is it up right now?
As of now, [TW][PVE][PVPArea] is offline; the last sighting was 44 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto [TW][PVE][PVPArea]?
Enter client.connect 36.228.239.96:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.