The count
Live coverage · EU
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
Offline DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 71% of all ranked servers, and #2570 in EU.
- The current map has been up 26d 17h, since Saturday 3 October, 09:35 UTC, on a biweekly schedule.
- The next wipe is expected Saturday 31 October at 09:35 UTC, in 1d 6h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 6h
from its schedule tag
Next wipe Saturday 31 October, 09:35 UTC, in 1d 6h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 6hSat 31 Oct, 09:35 UTC
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 15d 6hSat 14 Nov, 09:35 UTC
- 29d 6hSat 28 Nov, 09:35 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 43d 6hSat 12 Dec, 09:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 3 October 2026, 09:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 15:32 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 4.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 10 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 3.
On what timetable does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 wipe?
The prediction for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Saturday 31 October at 09:35 UTC. The world you are playing on was built 26 days 17 hours. A two-weekly wipe schedule appears in its tags.
Tags and categories
Which Rust Live Stats filters and lists does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 show up in?
On Rust Live Stats, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is listed under 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
What meaning do the tags on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 carry?
gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): The slot count is 200; ts6 (Group limit): Teams are capped at 6; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): In the server browser it sits under Europe: that is the tag list DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 right now?
Last seen 16 days 9 hours ago, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline right now.
What position does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 hold among Rust servers?
Europe places DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 at #2,570; overall it is #15,327, inside the top 71% of ranked servers, by seven-day player hours.
Map and rules
What rules does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 enforce, and which settings does it use?
Gather rates on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 are 2x, as its name states. The cap on a group is 6 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is in use on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs a game-generated procedural map: size 4,500, seed 1160695842. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 sit geographically?
Its EU tag places DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 37.114.51.51:25617.
What Rust version is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 on?
Rust network protocol 2634 and build 167584 on Linux is what DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, and is it online at the moment?
At the time of this update, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is down, last seen 16 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 September 2026.
How to join
What is the way to connect to DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.114.51.51:25617.