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98,615 players on Rust servers right now 11,847 servers online 3,861 with players on 535 fresh wipes in the last three hours RED PLANET TEST (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RED PLANET TEST (local)

Offline RED PLANET TEST (local) is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,366, the top 51% of all ranked servers.
  • The current map has been up 4d 6h, since Sunday 25 October, 13:43 UTC.
Join
trio moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#11,366ranktop 51%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RED PLANET TEST (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,366 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 51% of all ranked servers, and #466 of the trio servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RED PLANET TEST (local)?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does RED PLANET TEST (local) wipe?

RED PLANET TEST (local)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 4 days 6 hours.

Tags and filters

Where does RED PLANET TEST (local) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RED PLANET TEST (local) are Modded Rust servers live now and Trio Rust servers, live. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.

What do the tags listed for RED PLANET TEST (local) signify?

These are the tags RED PLANET TEST (local) makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts3 (Group limit): Team cap: 3; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on RED PLANET TEST (local) right now?

Last seen 4 days 4 hours ago, RED PLANET TEST (local) is offline right now. Peak over the past week: 1. Average: 0 players.

Where does RED PLANET TEST (local) sit in the server rankings?

Player hours over seven days put RED PLANET TEST (local) at #11,366, in the top 51% of all ranked servers. Ranked against other trio servers, it comes in at #466.

Settings and map

Which settings and rules are in force on RED PLANET TEST (local)?

The name RED PLANET TEST (local) carries no gather rate. The limit is 3 players to a group (trio). It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Server facts

Where does RED PLANET TEST (local) sit geographically?

There is no region from RED PLANET TEST (local). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 37.142.144.119:28015.

What Rust version is RED PLANET TEST (local) on?

Rust network protocol 2635 and build 168909 on Windows is what RED PLANET TEST (local) runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RED PLANET TEST (local), and is it online at the moment?

At the time of this update, RED PLANET TEST (local) is down, last seen 4 days 4 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. On 25 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto RED PLANET TEST (local)?

Enter client.connect 37.142.144.119:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts3
Group limit Team cap: 3.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.