The count
Live coverage · Rust server
RED PLANET TEST (local)
Offline RED PLANET TEST (local) is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,383, the top 70% of all ranked servers.
- The current map has been up 10d 9h, since Monday 19 October, 21:29 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RED PLANET TEST (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,383 today
Rank
daily · 1 is bestTop 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 20 October 2026, 09:54 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 19 October 2026, 21:29 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 19 October 2026, 15:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 19 October 2026, 04:29 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RED PLANET TEST (local)?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
When does RED PLANET TEST (local) wipe?
RED PLANET TEST (local) wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 10 days 9 hours.
Tags and filters
Where does RED PLANET TEST (local) appear in Rust Live Stats lists and filters?
On Rust Live Stats, RED PLANET TEST (local) is listed under Modded Rust servers live now and Trio Rust servers, live. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on RED PLANET TEST (local)?
These are the tags RED PLANET TEST (local) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts3 (Group limit): Each team holds 3 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is RED PLANET TEST (local) at the moment?
RED PLANET TEST (local) reads offline at the moment; the last sighting was 9 days 11 hours ago.
How does RED PLANET TEST (local) compare with other Rust servers in the rankings?
Player hours over seven days put RED PLANET TEST (local) at #15,383, in the top 70% of all ranked servers. The server sits at #526 among trio servers.
Settings and map
What rules does RED PLANET TEST (local) enforce, and which settings does it use?
No gather rate appears in the name RED PLANET TEST (local). trio sets the cap: 3 players per group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is RED PLANET TEST (local) in?
There is no region from RED PLANET TEST (local). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 37.142.154.193:28015.
What Rust version is RED PLANET TEST (local) on?
RED PLANET TEST (local) operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RED PLANET TEST (local), and is it online at the moment?
As of now, RED PLANET TEST (local) is offline; the last sighting was 9 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 October 2026.
Getting on
How do you get onto RED PLANET TEST (local)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.142.154.193:28015.