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97,516 players on Rust servers right now 11,835 servers online 3,868 with players on 532 fresh wipes in the last three hours RED PLANET TEST (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RED PLANET TEST (local)

Offline RED PLANET TEST (local) is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,373, the top 69% of all ranked servers.
  • The current map has been up 8d 5h, since Wednesday 21 October, 15:09 UTC.
Join
trio moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,373ranktop 69%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RED PLANET TEST (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,373 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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GORILA.RU Random Item Jump (Random Item)
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404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10
EU · trio · monthly · 17 on average
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404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
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404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 12 on average
10 / 550

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RED PLANET TEST (local)?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does RED PLANET TEST (local) wipe?

RED PLANET TEST (local)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 8 days 5 hours.

Tags and categories

Where does RED PLANET TEST (local) appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RED PLANET TEST (local) fits: Modded Rust servers live now and Trio Rust servers, live. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on RED PLANET TEST (local) carry?

These are the tags RED PLANET TEST (local) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts3 (Group limit): Team cap: 3; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on RED PLANET TEST (local)?

RED PLANET TEST (local) reads offline at the moment; the last sighting was 8 days ago.

Where does RED PLANET TEST (local) sit in the server rankings?

Ranked by seven-day player hours, RED PLANET TEST (local) is #15,373, placing it in the top 69% of ranked servers. Ranked against other trio servers, it comes in at #525.

Rules and settings

Which settings and rules are in force on RED PLANET TEST (local)?

Nothing in the name of RED PLANET TEST (local) states a gather rate. trio sets the cap: 3 players per group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Server details

What location is RED PLANET TEST (local) in?

Nothing on RED PLANET TEST (local) states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 37.142.159.21:28015.

What Rust version is RED PLANET TEST (local) on?

The setup on RED PLANET TEST (local) is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does RED PLANET TEST (local) stay online, and is it up right now?

As of now, RED PLANET TEST (local) is offline; the last sighting was 8 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 21 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to RED PLANET TEST (local)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.142.159.21:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts3
Group limit Team cap: 3.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.