The count
LiveLive coverage · EU
Testing server
Key points
- 0 of 9 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,276, the top 69% of all ranked servers, and #2529 in EU.
- The current map has been up 25d 20h, since Sunday 4 October, 02:15 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 02:15 UTC, in 2d 3h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,276 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 3h
Next wipe Sunday 1 November, 02:15 UTC, in 2d 3h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Testing server wipe?
An estimate from weekly: 7 days after its last wipe gives Testing server's next wipe. Expect the next wipe on Sunday 1 November at 02:15 UTC. The world you are playing on was built 25 days 20 hours. Its tags carry a weekly wipe schedule.
Tags and categories
Who operates Testing server?
No other server we track uses the slimi.lt hostname Testing server publishes.
Which Rust Live Stats filters and lists does Testing server show up in?
These are the Rust Live Stats lists Testing server fits: EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
What meaning do the tags on Testing server carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp9 (Max players): 9 slots are available; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe, which Testing server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Testing server?
Live now: 0 players on Testing server, out of 9 slots. The seven-day average for this server is 0 players.
Where does Testing server sit in the server rankings?
Testing server is #2,529 in Europe on the past week's player hours, and #15,276 overall in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #615.
Rules and settings
Which settings and rules are in force on Testing server?
Nothing in the name of Testing server states a gather rate. The limit is 4 players to a group (quad). survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on Testing server?
A procedural map of 1,000 with seed 1234, generated by the game, runs on Testing server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is Testing server hosted in?
By its own EU tag, Testing server sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 37.187.28.4:28023 is its address.
What is performance like on Testing server?
The average server fps was 30 over the last 48 hours; the lowest was 30. It supported up to 2,972 entities, covering buildings, deployables and all other objects. The highest memory usage was 1,185 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Testing server?
The setup on Testing server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Testing server up now, and how steady is its uptime?
Right now Testing server is online. The uptime it reports puts the last restart at about 4 days 1 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Testing server?
Enter client.connect 37.187.28.4:28023 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://basemates.net.