The count
LiveLive coverage · Rust server
TestPvp X10
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,494, the top 43% of all ranked servers.
- The current map has been up 27d 19h, since Thursday 1 October, 19:14 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestPvp X10
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,494 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 4h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 13d 9hThu 12 Nov, 00:11 UTC
- 20d 9hThu 19 Nov, 00:11 UTC
- 27d 9hThu 26 Nov, 00:11 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 41d 9hThu 10 Dec, 00:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 8 October 2026, 00:11 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 19:14 UTC FW
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TestPvp X10?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 12 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
On what timetable does TestPvp X10 wipe?
With too few of TestPvp X10's wipes recorded to confirm the schedule, the tag is used for the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 19 hours. Its tags carry a weekly wipe schedule.
Tags and filters
Which Rust Live Stats filters and lists does TestPvp X10 show up in?
These are the Rust Live Stats lists TestPvp X10 fits: 10x Rust servers, live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
What meaning do the tags on TestPvp X10 carry?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list TestPvp X10 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is TestPvp X10 at the moment?
0 of TestPvp X10's 100 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 04:00 UTC, averaging 0 players.
Where does TestPvp X10 sit in the server rankings?
Ranked by seven-day player hours, TestPvp X10 is #9,494, placing it in the top 43% of ranked servers.
Rules and settings
What rules does TestPvp X10 enforce, and which settings does it use?
Read the name for the rate: 10x gathering on TestPvp X10. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on TestPvp X10?
Size 1,500, seed 909457518: that is the procedural map the game generates for TestPvp X10. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is TestPvp X10 in?
There is no region from TestPvp X10. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 37.192.174.169:28002.
Is performance on TestPvp X10 steady?
It never went below 53 server fps in the last 48 hours, averaging 69. Entity count reached 8,903: buildings, deployables and the rest of the world. Up to 1,167 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is TestPvp X10 on?
TestPvp X10 operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is TestPvp X10 up now, and how steady is its uptime?
At the time of this update, TestPvp X10 is live. The uptime it reports puts the last restart at about 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 15 September 2026.
Connecting
What is the way to connect to TestPvp X10?
Enter client.connect 37.192.174.169:28002 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.