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33,251 players on Rust servers right now 11,613 servers online 2,788 with players on 71 fresh wipes in the last three hours GFTS#1: 1 players (offline) Updated every five minutes

Live coverage · Rust server

GFTS#1

Offline GFTS#1 is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 3 players are on at the last check, 33% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,813, the top 61% of all ranked servers.
  • The current map has been up 24d 14h, since Sunday 4 October, 15:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 3 players

1/ 3players now 33% full
07-day averagepeak –
#13,813ranktop 61%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on GFTS#1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,813 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
170 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
76 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does GFTS#1 wipe?

Too few wipes are recorded for GFTS#1 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 14 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does GFTS#1 show up in?

On Rust Live Stats, GFTS#1 is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on GFTS#1?

gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list GFTS#1 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on GFTS#1 right now?

Last seen 24 days 14 hours ago, GFTS#1 is offline right now.

What position does GFTS#1 hold among Rust servers?

On player hours for the past seven days, GFTS#1 sits at #13,813, inside the top 61% of ranked servers.

Rules and settings

What rules does GFTS#1 enforce, and which settings does it use?

No gather rate appears in the name GFTS#1. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on GFTS#1?

A procedural map, generated by the game, runs on GFTS#1.

Server facts

What location is GFTS#1 in?

There is no region from GFTS#1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 37.212.2.137:28015.

What version of Rust is running on GFTS#1?

The setup on GFTS#1 is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is GFTS#1 up now, and how steady is its uptime?

As of now, GFTS#1 is offline; the last sighting was 24 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto GFTS#1?

Enter client.connect 37.212.2.137:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players Slots: 3.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.