The count
Live coverage · Rust server
GFTS#1
Offline GFTS#1 is not on the server list right now. The figures below are from when it was last seen, 29d ago.
Key points
- 1 of 3 players are on at the last check, 33% full.
- Over the last seven days it averages 0 players.
- It ranks #14,529, the top 61% of all ranked servers.
- The current map has been up 29d 19h, since Tuesday 29 September, 14:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GFTS#1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,529 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does GFTS#1 wipe?
GFTS#1's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 29 days 19 hours.
Tags and categories
Where does GFTS#1 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include GFTS#1 are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on GFTS#1 carry?
gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list GFTS#1 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on GFTS#1 right now?
GFTS#1 reads offline at the moment; the last sighting was 29 days 19 hours ago.
How does GFTS#1 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, GFTS#1 is #14,529, placing it in the top 61% of ranked servers.
Map and rules
What rules does GFTS#1 enforce, and which settings does it use?
No gather rate appears in the name GFTS#1. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is live on GFTS#1?
The map on GFTS#1 is procedural, made by the game itself.
Server facts
Where does GFTS#1 sit geographically?
There is no region from GFTS#1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 37.212.9.181:28015.
What version of Rust is running on GFTS#1?
The setup on GFTS#1 is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is GFTS#1, and is it online at the moment?
GFTS#1 is currently offline, with its last appearance 29 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 29 September 2026.
Connecting
How do you get onto GFTS#1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.212.9.181:28015.