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75,694 players on Rust servers right now 11,824 servers online 3,728 with players on 230 fresh wipes in the last three hours pupok: 1 players (offline) Updated every five minutes

Live coverage · Rust server

pupok

Offline pupok is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,965, the top 64% of all ranked servers.
  • The current map has been up 17d 3h, since Monday 12 October, 10:50 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,965ranktop 64%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on pupok

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,965 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
539 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
119 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
125 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
243 / 225

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at pupok?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

How often does pupok wipe, and at what times?

pupok's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 17 days 3 hours.

Tags and categories

Where does pupok appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists pupok fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on pupok carry?

These are the tags pupok makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on pupok?

pupok is not online at the moment, having last been seen 17 days 2 hours ago.

What position does pupok hold among Rust servers?

On player hours for the past seven days, pupok sits at #13,965, inside the top 64% of ranked servers.

Rules and settings

Which settings and rules are in force on pupok?

The name pupok carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on pupok?

A procedural map, generated by the game, runs on pupok.

Server details

Where does pupok sit geographically?

Nothing on pupok states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 37.215.14.176:28015.

What version of Rust is running on pupok?

The setup on pupok is Rust network protocol 2634 and build 167584 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is pupok up now, and how steady is its uptime?

At the time of this update, pupok is down, last seen 17 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 11 October 2026.

Connecting

What is the way to connect to pupok?

Enter client.connect 37.215.14.176:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.