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99,159 players on Rust servers right now 11,894 servers online 3,939 with players on 396 fresh wipes in the last three hours RedLava.World | Rust: 1 players on now Updated every five minutes

LiveLive coverage · EU

RedLava.World | Rust

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,097, the top 41% of all ranked servers, and #2174 in EU.
  • The current map has been up 7d 6h, since Thursday 22 October, 10:42 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak 1
#9,097ranktop 41% · #2174 in EU
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RedLava.World | Rust

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,097 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 41% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
12.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
385 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
458 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
988 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
979 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 234 on average
789 / 800

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RedLava.World | Rust?

The average peak across its recent wipes is 1 players. 20 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

On what timetable does RedLava.World | Rust wipe?

No next wipe can be predicted for RedLava.World | Rust, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 7 days 6 hours.

Tags and filters

Which Rust Live Stats filters and lists does RedLava.World | Rust show up in?

The Rust Live Stats lists that include RedLava.World | Rust are EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on RedLava.World | Rust?

gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; EU (Europe): The server browser places this server under Europe: that is the tag list RedLava.World | Rust publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on RedLava.World | Rust?

RedLava.World | Rust is carrying 1 players at the moment, with 50 slots in total. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 07:00 UTC, at 1 players on average.

What position does RedLava.World | Rust hold among Rust servers?

Europe places RedLava.World | Rust at #2,174; overall it is #9,097, inside the top 41% of ranked servers, by seven-day player hours.

Rules and settings

What settings and rules does RedLava.World | Rust run?

Nothing in the name of RedLava.World | Rust states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RedLava.World | Rust?

RedLava.World | Rust runs a game-generated procedural map: size 4,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

Where does RedLava.World | Rust sit geographically?

By its own EU tag, RedLava.World | Rust sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 37.221.93.134:29015.

Is performance on RedLava.World | Rust steady?

Server fps averaged 35 over the last 48 hours, with a low of 14. Entity count reached 109,861: buildings, deployables and the rest of the world. Memory use peaked at 2,645 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on RedLava.World | Rust?

The setup on RedLava.World | Rust is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RedLava.World | Rust, and is it online at the moment?

RedLava.World | Rust is up and running at this moment. About 15 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 4 October 2026.

Connecting

How do you get onto RedLava.World | Rust?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.221.93.134:29015. You can find its website at https://rust.redlava.world/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.