The count
LiveLive coverage · EU
RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10
Key points
- 0 of 225 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,551, the top 34% of all ranked servers, and #2050 in EU.
- The current map has been up 13d 12h, since Friday 16 October, 12:10 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 12:10 UTC, in 11h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,551 today
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 11h
from its schedule tag
Next wipe Friday 30 October, 12:10 UTC, in 11h. Its weekly schedule tag · low confidence
Coming wipes
- 11hFri 30 Oct, 12:10 UTC
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 7d 11hFri 6 Nov, 12:10 UTC
- 14d 11hFri 13 Nov, 12:10 UTC
- 21d 11hFri 20 Nov, 12:10 UTC
- 28d 11hFri 27 Nov, 12:10 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 35d 11hFri 4 Dec, 12:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 16 October 2026, 12:10 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 9 October 2026, 12:34 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 2 October 2026, 09:15 UTC
- Peak
- 4
- Crowd
- halved by day 6
- Lasted
- 7.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
Recent wipes on this server averaged a peak of 3 players at their busiest. 26 hours after the latest wipe, the crowd reached its peak. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 6.
On what timetable does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 wipe?
RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. On Friday 30 October at 12:10 UTC its next wipe falls due. The world you are playing on was built 13 days 12 hours. The tags list wipes as weekly.
Lists and tags
Which Rust Live Stats filters and lists does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 show up in?
These are the Rust Live Stats lists RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 fits: 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
These are the tags RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp225 (Max players): The slot count is 225; ts99 (Group limit): Teams are capped at 99; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): Wipes: every week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 right now?
0 of RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10's 225 slots are filled right now. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 14:00 UTC drew the most players, 0 on average.
Where does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 sit in the server rankings?
Seven-day player hours place RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 at #7,551 overall, in the top 34% of ranked servers and #2,050 in Europe.
Map and rules
What rules does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 enforce, and which settings does it use?
Gather rates on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 are 2x, as its name states. A group can reach 99 players at most. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
A procedural map of 2,750 with seed 890027565, generated by the game, runs on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 in?
Its EU tag places RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 37.230.137.172:20800.
What is performance like on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
Server fps averaged 230 over the last 48 hours, with a low of 218. Buildings, deployables and everything else in the world added up to a maximum of 40,138 entities. The highest memory usage was 2,843 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
Rust network protocol 2635 and build 168909 on Linux is what RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 runs. Steam updates it for you, but your game needs the same protocol to join.
Does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 stay online, and is it up right now?
Right now RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 is online. The uptime it reports puts the last restart at about 5 days 10 hours ago. It was online for 135 of 168 hours in the last 7 full days, or 80% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?
Enter client.connect 37.230.137.172:20800 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://retrorust.store/#/app/store/.
