The count
LiveLive coverage · EU
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Key points
- 0 of 250 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #2,730, the top 12% of all ranked servers, and #1047 in EU.
- The current map has been up 6d 19h, since Friday 23 October, 09:13 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 09:13 UTC, in 4h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,730 today
Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4h
fixed weekdays
Next wipe Friday 30 October, 09:13 UTC, in 4h. Every Friday at 09:13 UTC · high confidence
Coming wipes
- 4hFri 30 Oct, 09:13 UTC
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 7d 4hFri 6 Nov, 09:13 UTC
- 14d 4hFri 13 Nov, 09:13 UTC
- 21d 4hFri 20 Nov, 09:13 UTC
- 28d 4hFri 27 Nov, 09:13 UTC
- 34d 14hThu 3 Dec, 19:00 UTCFW
- 35d 4hFri 4 Dec, 09:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Friday 23 October 2026, 09:13 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 16 October 2026, 09:13 UTC
- Peak
- 5
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 9 October 2026, 09:12 UTC
- Peak
- 4
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 2 October 2026, 09:14 UTC
- Peak
- 5
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 25 September 2026, 09:13 UTC
- Peak
- 5
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 7 players
Friday 18 September 2026, 09:13 UTC
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Recent wipes on this server averaged a peak of 5 players at their busiest. Peak population on the latest wipe came 3 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 4.
On what timetable does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipe?
Wipes on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] follow a every Friday at 09:13 UTC pattern. Expect the next wipe on Friday 30 October at 09:13 UTC. This world dates from 6 days 19 hours. The tags list wipes as weekly.
Lists and tags
Which Rust Live Stats filters and lists does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] show up in?
On Rust Live Stats, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is listed under 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp250 (Max players): The slot count is 250; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe, which SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] right now?
Live now: 0 players on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], out of 250 slots. The seven-day average is 1 players, with a peak of 6. Peak hour over 48 hours: 17:00 UTC, at 2 players on average.
How does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] compare with other Rust servers in the rankings?
Seven-day player hours place SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] at #2,730 overall, in the top 12% of ranked servers and #1,047 in Europe.
Map and rules
What rules does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] enforce, and which settings does it use?
Read the name for the rate: 2x gathering on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is in use on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs a game-generated procedural map: size 3,500, seed 2010758542. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] in?
Its EU tag places SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 37.230.137.36:20510 is its address.
What is performance like on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Server fps averaged 147 over the last 48 hours, with a low of 85. It supported up to 76,941 entities, covering buildings, deployables and all other objects. Up to 3,332 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and is it online at the moment?
Right now SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is online. About 59 minutes ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.230.137.36:20510. The server's website: https://m.vk.com/rust_skynet.
