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34,648 players on Rust servers right now 11,603 servers online 2,845 with players on 60 fresh wipes in the last three hours DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: 0 players on now Updated every five minutes

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DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,941, the top 31% of all ranked servers.
  • The current map has been up 5d 10h, since Thursday 22 October, 18:11 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 14h, with the force wipe.
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biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#6,941ranktop 31%
5d agolast wipebiweekly schedule
8d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,941 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 14h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

4.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  1. 8d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 5h
    Tue 10 Nov, 10:04 UTC
  3. 27d 5h
    Tue 24 Nov, 10:04 UTC
  4. 36d 14h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 41d 5h
    Tue 8 Dec, 10:04 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
4.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
6.3 days
Players before
1

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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111 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
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45 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
12 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 52 on average
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Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 1.

On what timetable does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS wipe?

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 5 days 10 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.

Tags and categories

Where does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week it appears on the server list.

What meaning do the tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS carry?

These are the tags DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

0 of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS's 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 18:00 UTC, at 1 players on average.

Where does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS sit in the server rankings?

On player hours for the past seven days, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS sits at #6,941, inside the top 31% of ranked servers.

Settings and map

What settings and rules does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run?

Nothing in the name of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs a game-generated procedural map: size 3,500, seed 1525560128. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS in?

There is no region from DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 37.244.237.248:28015 is its address.

Is performance on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS steady?

The average server fps was 125 over the last 48 hours; the lowest was 31. Entity count reached 74,465: buildings, deployables and the rest of the world. Memory use peaked at 3,242 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The setup on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS stay online, and is it up right now?

At the time of this update, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is live. The uptime it reports puts the last restart at about 1 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.244.237.248:28015. The server's website: https://deadrop-server.duckdns.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.