The count
LiveLive coverage · EU
Waterworld
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,899, the top 58% of all ranked servers, and #2426 in EU.
- The current map has been up 7d 6h, since Tuesday 20 October, 16:19 UTC, on a biweekly schedule.
- The next wipe is expected Tuesday 3 November at 16:19 UTC, in 6d 17h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Waterworld
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,899 today
Rank
daily · 1 is bestTop 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 17h
from its schedule tag
Next wipe Tuesday 3 November, 16:19 UTC, in 6d 17h. Its biweekly schedule tag · low confidence
Coming wipes
- 6d 17hTue 3 Nov, 16:19 UTC
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 20d 17hTue 17 Nov, 16:19 UTC
- 34d 17hTue 1 Dec, 16:19 UTC
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 20 October 2026, 16:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Waterworld?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Waterworld wipe?
Waterworld's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. On Tuesday 3 November at 16:19 UTC its next wipe falls due. This world dates from 7 days 6 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Where does Waterworld appear in Rust Live Stats lists and filters?
On Rust Live Stats, Waterworld is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on Waterworld?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): Europe is the browser listing for this server, which Waterworld publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Waterworld at the moment?
Waterworld is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 1.
How does Waterworld compare with other Rust servers in the rankings?
Waterworld is #2,426 in Europe on the past week's player hours, and #12,899 overall in the top 58% of ranked servers.
Map and rules
Which settings and rules are in force on Waterworld?
Nothing in the name of Waterworld states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on Waterworld?
Size 2,500, seed 1337: that is the procedural map the game generates for Waterworld. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Moldova_X1000.
Server facts
What location is Waterworld in?
By its own EU tag, Waterworld sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 37.26.136.61:28115.
What is performance like on Waterworld?
The average server fps was 57 over the last 48 hours; the lowest was 42. It supported up to 49,554 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,024 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Waterworld?
Waterworld operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Waterworld, and is it online at the moment?
Waterworld is up and running at this moment. About 6 days 10 hours ago is when it last restarted, according to its uptime. 152 of 168 hours were online in the last 7 full days, giving 90% uptime. On 19 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Waterworld?
Enter client.connect 37.26.136.61:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.