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64,904 players on Rust servers right now 11,832 servers online 3,595 with players on 131 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,897, the top 61% of all ranked servers.
  • The current map has been up 25d 16h, since Friday 2 October, 06:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
07-day averagepeak –
#13,897ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,897 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep3 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
6.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
569 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
33 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
296 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
125 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
120 / 225

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on nameserver?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 30 hours after it.

When does nameserver wipe?

Too few wipes are recorded for nameserver to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 16 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list nameserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is nameserver at the moment?

nameserver reads offline at the moment; the last sighting was 24 days 10 hours ago.

How does nameserver compare with other Rust servers in the rankings?

On player hours for the past seven days, nameserver sits at #13,897, inside the top 61% of ranked servers.

Map and rules

Which settings and rules are in force on nameserver?

No gather rate appears in the name nameserver. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for nameserver?

The map on nameserver is procedural, made by the game itself.

Server facts

Which region is nameserver hosted in?

There is no region from nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 37.29.40.11:28015 is its address.

What version of Rust is running on nameserver?

The setup on nameserver is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is nameserver up now, and how steady is its uptime?

nameserver is currently offline, with its last appearance 24 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 20 September 2026.

Getting on

What is the way to connect to nameserver?

Enter client.connect 37.29.40.11:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players Slots: 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.