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82,944 players on Rust servers right now 11,853 servers online 3,958 with players on 170 fresh wipes in the last three hours nameserver: 2 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 2 of 15 players are on at the last check, 13% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,288, the top 58% of all ranked servers.
  • The current map has been up 25d 14h, since Friday 2 October, 06:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 15 players

2/ 15players now 13% full
07-day averagepeak –
#13,288ranktop 58%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,288 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
713 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
57 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
101 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
409 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
212 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
176 / 250

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on nameserver?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 34 hours after it.

How often does nameserver wipe, and at what times?

nameserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 14 hours.

Tags and filters

Which Rust Live Stats filters and lists does nameserver show up in?

On Rust Live Stats, nameserver is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for nameserver signify?

gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list nameserver publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on nameserver?

nameserver reads offline at the moment; the last sighting was 24 days 4 hours ago.

How does nameserver compare with other Rust servers in the rankings?

Player hours over seven days put nameserver at #13,288, in the top 58% of all ranked servers.

Map and rules

What settings and rules does nameserver run?

The name nameserver carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on nameserver?

A procedural map, generated by the game, runs on nameserver.

Server facts

Where does nameserver sit geographically?

Nothing on nameserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 37.29.40.5:28015.

What Rust version is nameserver on?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nameserver, and is it online at the moment?

As of now, nameserver is offline; the last sighting was 24 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

How to join

What is the way to connect to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.29.40.5:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.