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44,308 players on Rust servers right now 11,665 servers online 3,062 with players on 102 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,990, the top 71% of all ranked servers.
  • The current map has been up 25d 19h, since Friday 2 October, 06:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,990ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,990 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
6.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
300 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
141 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
52 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
48 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at nameserver?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 8 hours after it.

How often does nameserver wipe, and at what times?

Too few wipes are recorded for nameserver to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 19 hours.

Tags and filters

Where does nameserver appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for nameserver signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which nameserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is nameserver at the moment?

nameserver is not online at the moment, having last been seen 21 days 9 hours ago.

Where does nameserver sit in the server rankings?

On player hours for the past seven days, nameserver sits at #15,990, inside the top 71% of ranked servers.

Map and rules

What rules does nameserver enforce, and which settings does it use?

Nothing in the name of nameserver states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for nameserver?

nameserver uses a procedural map, which the game generates.

About the server

Where does nameserver sit geographically?

Nothing on nameserver states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 37.29.40.7:28015 is its address.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nameserver, and is it online at the moment?

At the time of this update, nameserver is down, last seen 21 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 20 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to nameserver?

Enter client.connect 37.29.40.7:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players Slots: 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.