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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 103 fresh wipes in the last three hours nameserver: 2 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 2 of 15 players are on at the last check, 13% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,167, the top 54% of all ranked servers.
  • The current map has been up 26d 11h, since Friday 2 October, 06:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 15 players

2/ 15players now 13% full
07-day averagepeak –
#12,167ranktop 54%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,167 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
6.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on nameserver?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 37 hours in. In 100% of recent wipes, population held above half the peak right through to the next wipe.

When does nameserver wipe?

The record holds too few of nameserver's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 11 hours have passed since this world was generated.

Lists and tags

Where does nameserver appear in Rust Live Stats lists and filters?

On Rust Live Stats, nameserver is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which nameserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on nameserver?

nameserver is not online at the moment, having last been seen 21 days 10 hours ago.

What position does nameserver hold among Rust servers?

On player hours for the past seven days, nameserver sits at #12,167, inside the top 54% of ranked servers.

Map and rules

Which settings and rules are in force on nameserver?

Nothing in the name of nameserver states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on nameserver?

The map on nameserver is procedural, made by the game itself.

Server facts

What location is nameserver in?

No region is published by nameserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 37.29.41.14:28015.

What Rust version is nameserver on?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nameserver, and is it online at the moment?

At the time of this update, nameserver is down, last seen 21 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 21 September 2026.

Connecting

How do you get onto nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.29.41.14:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.