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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 118 fresh wipes in the last three hours nameserver: 2 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 2 of 15 players are on at the last check, 13% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,181, the top 54% of all ranked servers.
  • The current map has been up 25d 19h, since Friday 2 October, 06:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 15 players

2/ 15players now 13% full
07-day averagepeak –
#12,181ranktop 54%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,181 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
6.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
352 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
41 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
144 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
65 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at nameserver?

The average peak across its recent wipes is 3 players. 37 hours after the latest wipe, the crowd reached its peak.

How often does nameserver wipe, and at what times?

nameserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 19 hours have passed since this world was generated.

Tags and filters

Where does nameserver appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include nameserver are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on nameserver carry?

gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list nameserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is nameserver at the moment?

Last seen 22 days 4 hours ago, nameserver is offline right now.

Where does nameserver sit in the server rankings?

Player hours over seven days put nameserver at #12,181, in the top 54% of all ranked servers.

Map and rules

What rules does nameserver enforce, and which settings does it use?

No gather rate appears in the name nameserver. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on nameserver?

nameserver uses a procedural map, which the game generates.

Server facts

Where does nameserver sit geographically?

No region is published by nameserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 37.29.88.16:28015.

What Rust version is nameserver on?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is nameserver, and is it online at the moment?

As of now, nameserver is offline; the last sighting was 22 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 20 September 2026.

How to join

What is the way to connect to nameserver?

Enter client.connect 37.29.88.16:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players The slot count is 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.