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46,298 players on Rust servers right now 11,701 servers online 3,163 with players on 102 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 70% of all ranked servers.
  • The current map has been up 12d 17h, since Friday 16 October, 07:13 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,338ranktop 70%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
11.7 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
238 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
159 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
45 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at nameserver?

Recent wipes on this server averaged a peak of 0 players at their busiest.

When does nameserver wipe?

nameserver wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 17 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on nameserver carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which nameserver publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on nameserver right now?

nameserver is not online at the moment, having last been seen 8 days 20 hours ago.

What position does nameserver hold among Rust servers?

Ranked by seven-day player hours, nameserver is #15,338, placing it in the top 70% of ranked servers.

Rules and settings

What rules does nameserver enforce, and which settings does it use?

Nothing in the name of nameserver states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.

Which map is live on nameserver?

The map on nameserver is procedural, made by the game itself.

Server facts

What location is nameserver in?

Nothing on nameserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 37.29.88.24:28015.

What Rust version is nameserver on?

The setup on nameserver is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nameserver, and is it online at the moment?

At the time of this update, nameserver is down, last seen 8 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 23 September 2026.

Getting on

What steps connect you to nameserver?

Enter client.connect 37.29.88.24:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.