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45,616 players on Rust servers right now 11,643 servers online 3,092 with players on 116 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,414, the top 69% of all ranked servers.
  • The current map has been up 11d 18h, since Friday 16 October, 07:13 UTC.
  • The next wipe is expected Friday 30 October at 07:13 UTC, in 2d 5h.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,414ranktop 69%
11d agolast wipeno schedule published
2d 5hnext wipeFri 30 Oct, 07:13 UTC

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,414 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 2d 5h

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 5h. Every other Friday at 07:13 UTC · low confidence

14 daysusual gapbetween real wipes

Coming wipes

  1. 2d 5h
    Fri 30 Oct, 07:13 UTC
  2. 8d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 16d 5h
    Fri 13 Nov, 07:13 UTC
  4. 30d 5h
    Fri 27 Nov, 07:13 UTC
  5. 36d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
14 days
Players before
3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
318 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
53 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
51 / 100

Quick answers

from the figures on this page

Wipe days

How often does nameserver wipe, and at what times?

nameserver runs a every other Friday at 07:13 UTC wipe pattern. Friday 30 October at 07:13 UTC is the date of its next wipe. 11 days 18 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on nameserver?

gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list nameserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is nameserver at the moment?

nameserver reads offline at the moment; the last sighting was 5 days 17 hours ago. The seven-day average for this server is 0 players.

Where does nameserver sit in the server rankings?

On player hours for the past seven days, nameserver sits at #15,414, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does nameserver run?

The name nameserver carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Can you tell me the map for nameserver?

nameserver uses a procedural map, which the game generates.

Server facts

What location is nameserver in?

There is no region from nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 37.29.88.27:28015 is its address.

What Rust version is nameserver on?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay online, and is it up right now?

As of now, nameserver is offline; the last sighting was 5 days 17 hours ago. 8 of 168 hours were online in the last 7 full days, giving 5% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 37.29.88.27:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.