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33,980 players on Rust servers right now 11,595 servers online 2,824 with players on 65 fresh wipes in the last three hours RustFightScenario dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustFightScenario dev

Offline RustFightScenario dev is not on the server list right now. The figures below are from when it was last seen, 38d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,412.
  • The current map has been up 53d 2h, since Saturday 5 September, 01:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,412rankno region published
53d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustFightScenario dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,412 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
218 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
128 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
40 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
39 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does RustFightScenario dev wipe?

Too few wipes are recorded for RustFightScenario dev to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 53 days 2 hours.

Tags and filters

Where does RustFightScenario dev appear in Rust Live Stats lists and filters?

On Rust Live Stats, RustFightScenario dev is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for RustFightScenario dev signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which RustFightScenario dev publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on RustFightScenario dev right now?

RustFightScenario dev is not online at the moment, having last been seen 38 days 15 hours ago.

How does RustFightScenario dev compare with other Rust servers in the rankings?

Player hours over seven days put RustFightScenario dev at #15,412, in the top – of all ranked servers.

Rules and settings

Which settings and rules are in force on RustFightScenario dev?

Nothing in the name of RustFightScenario dev states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RustFightScenario dev?

A procedural map, generated by the game, runs on RustFightScenario dev.

Server details

What location is RustFightScenario dev in?

Nothing on RustFightScenario dev states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 37.65.175.124:28015 is its address.

What Rust version is RustFightScenario dev on?

The setup on RustFightScenario dev is Rust network protocol 2633 and build 163207 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustFightScenario dev stay online, and is it up right now?

RustFightScenario dev is currently offline, with its last appearance 38 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 19 September 2026.

Connecting

What steps connect you to RustFightScenario dev?

Enter client.connect 37.65.175.124:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players The slot count is 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163207
Build Build: 163207.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.