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48,858 players on Rust servers right now 11,607 servers online 3,094 with players on 101 fresh wipes in the last three hours Island Tests: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Island Tests

Offline Island Tests is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,836, the top 61% of all ranked servers.
  • The current map has been up 27d 12h, since Friday 2 October, 19:14 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,836ranktop 61%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Island Tests

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,836 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 463 on average
134 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
159 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
311 / 275
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
11 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 264 on average
310 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
584 / 575

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Island Tests?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does Island Tests wipe?

Island Tests's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 12 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Island Tests show up in?

On Rust Live Stats, Island Tests is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Island Tests?

These are the tags Island Tests makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Island Tests?

Island Tests reads offline at the moment; the last sighting was 27 days 8 hours ago.

Where does Island Tests sit in the server rankings?

On player hours for the past seven days, Island Tests sits at #13,836, inside the top 61% of ranked servers.

Settings and map

What rules does Island Tests enforce, and which settings does it use?

No gather rate appears in the name Island Tests. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on Island Tests?

The map on Island Tests is procedural, made by the game itself.

Server details

Which region is Island Tests hosted in?

No region is published by Island Tests. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 38.126.110.234:28015 is its address.

What version of Rust is running on Island Tests?

Rust network protocol 2634 and build 166586 on Windows is what Island Tests runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Island Tests, and is it online at the moment?

As of now, Island Tests is offline; the last sighting was 27 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.

How to join

What steps connect you to Island Tests?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.126.110.234:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.