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78,222 players on Rust servers right now 11,801 servers online 3,772 with players on 109 fresh wipes in the last three hours mapgen-probe-do-not-join: 0 players (offline) Updated every five minutes

Live coverage · Rust server

mapgen-probe-do-not-join

Offline mapgen-probe-do-not-join is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,625, the top 71% of all ranked servers.
  • The current map has been up 34d 17h, since Thursday 24 September, 03:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,625ranktop 71%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on mapgen-probe-do-not-join

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,625 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
588 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
363 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
40 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
130 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
140 / 300

Quick answers

from the figures on this page

Wiping

How often does mapgen-probe-do-not-join wipe, and at what times?

The record holds too few of mapgen-probe-do-not-join's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 34 days 17 hours.

Tags and categories

Where does mapgen-probe-do-not-join appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists mapgen-probe-do-not-join fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on mapgen-probe-do-not-join?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list mapgen-probe-do-not-join publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on mapgen-probe-do-not-join right now?

mapgen-probe-do-not-join reads offline at the moment; the last sighting was 34 days 17 hours ago.

How does mapgen-probe-do-not-join compare with other Rust servers in the rankings?

On player hours for the past seven days, mapgen-probe-do-not-join sits at #15,625, inside the top 71% of ranked servers.

Rules and settings

What settings and rules does mapgen-probe-do-not-join run?

Nothing in the name of mapgen-probe-do-not-join states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for mapgen-probe-do-not-join?

The map on mapgen-probe-do-not-join is procedural, made by the game itself.

About the server

What location is mapgen-probe-do-not-join in?

There is no region from mapgen-probe-do-not-join. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 38.13.26.75:29925 is its address.

What Rust version is mapgen-probe-do-not-join on?

Rust network protocol 2633 and build 165217 on Windows is what mapgen-probe-do-not-join runs. Steam updates it for you, but your game needs the same protocol to join.

Is mapgen-probe-do-not-join up now, and how steady is its uptime?

As of now, mapgen-probe-do-not-join is offline; the last sighting was 34 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 24 September 2026.

How to join

What steps connect you to mapgen-probe-do-not-join?

Enter client.connect 38.13.26.75:29925 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.