The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,006, the top 70% of all ranked servers.
- The current map has been up 26d 9h, since Saturday 3 October, 18:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,006 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does your_server_name wipe?
The record holds too few of your_server_name's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 9 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does your_server_name show up in?
On Rust Live Stats, your_server_name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on your_server_name carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which your_server_name publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is your_server_name at the moment?
Last seen 26 days 8 hours ago, your_server_name is offline right now.
How does your_server_name compare with other Rust servers in the rankings?
Player hours over seven days put your_server_name at #16,006, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on your_server_name?
Nothing in the name of your_server_name states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for your_server_name?
A procedural map, generated by the game, runs on your_server_name.
About the server
What location is your_server_name in?
There is no region from your_server_name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 38.3.137.193:28015.
What version of Rust is running on your_server_name?
The setup on your_server_name is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is your_server_name, and is it online at the moment?
As of now, your_server_name is offline; the last sighting was 26 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 3 October 2026.
Getting on
What is the way to connect to your_server_name?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.3.137.193:28015.