The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 25d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,006, the top 70% of all ranked servers.
- The current map has been up 25d 19h, since Saturday 3 October, 18:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,006 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does your_server_name wipe, and at what times?
Too few wipes are recorded for your_server_name to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 19 hours.
Lists and tags
Which Rust Live Stats filters and lists does your_server_name show up in?
These are the Rust Live Stats lists your_server_name fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for your_server_name signify?
These are the tags your_server_name makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is your_server_name at the moment?
your_server_name is not online at the moment, having last been seen 25 days 18 hours ago.
What position does your_server_name hold among Rust servers?
Player hours over seven days put your_server_name at #16,006, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on your_server_name?
No gather rate appears in the name your_server_name. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for your_server_name?
A procedural map, generated by the game, runs on your_server_name.
About the server
Which region is your_server_name hosted in?
Nothing on your_server_name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 38.3.137.241:28015.
What version of Rust is running on your_server_name?
your_server_name operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
Is your_server_name up now, and how steady is its uptime?
As of now, your_server_name is offline; the last sighting was 25 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 3 October 2026.
Getting on
What is the way to connect to your_server_name?
Enter client.connect 38.3.137.241:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.