The count
Live coverage · Rust server
Cross-Eyed Squiggy's x20
Offline Cross-Eyed Squiggy's x20 is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,097, the top 50% of all ranked servers.
- The current map has been up 7d 7h, since Thursday 22 October, 00:18 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cross-Eyed Squiggy's x20
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,097 today
Rank
daily · 1 is bestTop 50% of all ranked servers, and #537 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 11h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 13d 16hThu 12 Nov, 00:18 UTC
- 20d 16hThu 19 Nov, 00:18 UTC
- 27d 16hThu 26 Nov, 00:18 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 41d 16hThu 10 Dec, 00:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 00:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 20:04 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 6.2 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 14 October 2026, 00:07 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Cross-Eyed Squiggy's x20?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 4.
On what timetable does Cross-Eyed Squiggy's x20 wipe?
With too few of Cross-Eyed Squiggy's x20's wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 7 days 7 hours. The tags list wipes as weekly.
Tags and filters
Which Rust Live Stats filters and lists does Cross-Eyed Squiggy's x20 show up in?
On Rust Live Stats, Cross-Eyed Squiggy's x20 is listed under Rust servers above 10x gather, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x it appears on the server list.
How should you read the tags on Cross-Eyed Squiggy's x20?
The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Cross-Eyed Squiggy's x20 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Cross-Eyed Squiggy's x20 right now?
Cross-Eyed Squiggy's x20 is not online at the moment, having last been seen 29 hours ago. The seven-day average is 0 players, with a peak of 1.
What position does Cross-Eyed Squiggy's x20 hold among Rust servers?
Player hours over seven days put Cross-Eyed Squiggy's x20 at #11,097, in the top 50% of all ranked servers. Within the quad group, its position is #537.
Map and rules
What rules does Cross-Eyed Squiggy's x20 enforce, and which settings does it use?
Gather rates on Cross-Eyed Squiggy's x20 are 20x, as its name states. The limit is 4 players to a group (quad). softcore applies here, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Cross-Eyed Squiggy's x20?
Cross-Eyed Squiggy's x20 runs a game-generated procedural map: size 3,500, seed 352165132. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Cross-Eyed Squiggy's x20 hosted in?
No region is published by Cross-Eyed Squiggy's x20. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 38.31.74.223:28015.
Is performance on Cross-Eyed Squiggy's x20 steady?
It never went below 55 server fps in the last 48 hours, averaging 62. Entity count reached 76,757: buildings, deployables and the rest of the world. The highest memory usage was 2,124 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Cross-Eyed Squiggy's x20 on?
Cross-Eyed Squiggy's x20 operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Cross-Eyed Squiggy's x20 up now, and how steady is its uptime?
As of now, Cross-Eyed Squiggy's x20 is offline; the last sighting was 29 hours ago. About 2 hours ago is when it last restarted, according to its uptime. 39 of 168 hours were online in the last 7 full days, giving 23% uptime. The first sighting by Rust Live Stats was on 13 October 2026.
Getting on
How do you get onto Cross-Eyed Squiggy's x20?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 38.31.74.223:28015.
