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78,914 players on Rust servers right now 11,790 servers online 3,567 with players on 245 fresh wipes in the last three hours LocalServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server · au1

LocalServer

Offline LocalServer is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,465, the top 38% of all ranked servers.
  • It resets its world every few hours: 16 new worlds this week, none of them a wipe.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak 1
#8,465ranktop 38%
resetsno wipes16 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on LocalServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,465 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
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Crowd
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Lasted
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Players before
0

New world

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Crowd
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Lasted
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New world

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New world

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New world

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New world

Peak
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New world

Peak
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New world

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Similar servers

the same kind of game, then region, group limit, rate and wipes

Quick answers

from the figures on this page

Wipe schedule

How often does LocalServer wipe, and at what times?

Every few hours LocalServer generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Tags and categories

Where does LocalServer appear in Rust Live Stats lists and filters?

On Rust Live Stats, LocalServer is listed under Live Rust community servers and Rust PvE servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week it appears on the server list.

How should you read the tags on LocalServer?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; v2583 (Protocol): Join only if your game is on protocol 2583; cs110006 (Build): This server runs game build 110006; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rau1 (Region code): The region code reads au1; ^p (PvE): PvE: players do not fight each other, and the world is the danger, which LocalServer publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on LocalServer?

Last seen 4 days 5 hours ago, LocalServer is offline right now. The seven-day average is 0 players, with a peak of 1.

How does LocalServer compare with other Rust servers in the rankings?

On player hours for the past seven days, LocalServer sits at #8,465, inside the top 38% of ranked servers.

Rules and settings

What settings and rules does LocalServer run?

Nothing in the name of LocalServer states a gather rate. No group limit appears in its listing. pve is the mode, with no fighting other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on LocalServer?

The map on LocalServer is procedural, made by the game itself.

Server details

Where does LocalServer sit geographically?

Region code au1, with no region published by LocalServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 39.186.94.142:28015.

What version of Rust is running on LocalServer?

LocalServer operates on Windows with Rust network protocol 2583 and build 110006. Joining requires the same protocol on your game; Steam takes care of updating it.

Is LocalServer up now, and how steady is its uptime?

At the time of this update, LocalServer is down, last seen 4 days 5 hours ago. 24 of 144 hours were online in the last 6 full days, giving 17% uptime. On 22 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to LocalServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 39.186.94.142:28015.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
v2583
Protocol Join only if your game is on protocol 2583.
cs110006
Build This server runs game build 110006.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$rau1
Region code The region code reads au1.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.