Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
83,965 players on Rust servers right now 11,810 servers online 3,630 with players on 336 fresh wipes in the last three hours Test265: 0 players (offline) Updated every five minutes

Live coverage · Rust server · au1

Test265

Offline Test265 is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,268, the top 68% of all ranked servers.
  • The current map has been up 6d 21h, since Friday 23 October, 00:09 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,268ranktop 68%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Test265

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
187 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
261 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
695 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
41 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
780 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
635 / 725

Quick answers

from the figures on this page

Wipe schedule

When does Test265 wipe?

Test265's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 21 hours have passed since this world was generated.

Lists and tags

Where does Test265 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Test265 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Test265 carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; v2583 (Protocol): The server runs protocol 2583, so match that version to join; cs110006 (Build): The game build is 110006; ptrak (Networking): RakNet is the network layer — the game's standard one; $rau1 (Region code): au1 is the region code this server carries: that is the tag list Test265 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Test265?

Test265 reads offline at the moment; the last sighting was 6 days 21 hours ago. Averaged over seven days: 0 players.

What position does Test265 hold among Rust servers?

Player hours over seven days put Test265 at #15,268, in the top 68% of all ranked servers.

Map and rules

What settings and rules does Test265 run?

Nothing in the name of Test265 states a gather rate. It lists no limit on group size. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on Test265?

Test265 uses a procedural map, which the game generates.

Server facts

Where does Test265 sit geographically?

No region is published by Test265; the region code is au1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 39.186.94.142:28025.

What version of Rust is running on Test265?

Test265 operates on Windows with Rust network protocol 2583 and build 110006. Steam updates it for you, but your game needs the same protocol to join.

Is Test265 up now, and how steady is its uptime?

Test265 is currently offline, with its last appearance 6 days 21 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 October 2026.

Connecting

How do you get onto Test265?

Enter client.connect 39.186.94.142:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,gmrust,cs110006

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
v2583
Protocol The server runs protocol 2583, so match that version to join.
cs110006
Build The game build is 110006.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rau1
Region code au1 is the region code this server carries.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.