The count
LiveLive coverage · Rust server
[US East] Facepunch Premium 4
Key points
- 5 of 300 players are on now, 2% full.
- Over the last seven days it averages 11 players, with a peak of 26.
- It ranks #904, the top 4% of all ranked servers.
- The current map has been up 27d 4h, since Thursday 1 October, 17:41 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 20h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US East] Facepunch Premium 4
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #904 today
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 20h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 70, 8 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 70 players
Thursday 1 October 2026, 17:41 UTC FW
- Peak
- 70
- Crowd
- –
- Lasted
- running
- Players before
- 8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [US East] Facepunch Premium 4?
The average peak across its recent wipes is 70 players. The crowd on the latest wipe peaked 8 hours in.
How often does [US East] Facepunch Premium 4 wipe, and at what times?
Nothing wipes [US East] Facepunch Premium 4 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 4 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and categories
Who is in charge of [US East] Facepunch Premium 4?
Most likely one operator runs them: [US East] Facepunch Premium 4 and 124 other tracked servers publish a playrust.com hostname.
Where does [US East] Facepunch Premium 4 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [US East] Facepunch Premium 4 are Official Rust servers, live now, Rust tutorial servers: live list, North America Rust servers, live and Vanilla Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What meaning do the tags on [US East] Facepunch Premium 4 carry?
The server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): You need Rust's premium status to join this server; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which [US East] Facepunch Premium 4 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on [US East] Facepunch Premium 4 right now?
Live now: 5 players on [US East] Facepunch Premium 4, out of 300 slots. Averaged across seven days, 11 players; the peak was 26. Peak hour over 48 hours: 20:00 UTC, at 14 players on average.
How does [US East] Facepunch Premium 4 compare with other Rust servers in the rankings?
Player hours over seven days put [US East] Facepunch Premium 4 at #904, in the top 4% of all ranked servers.
Map and rules
What rules does [US East] Facepunch Premium 4 enforce, and which settings does it use?
The name [US East] Facepunch Premium 4 carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it in the Official tab in game. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. You need Rust's premium status to join this server. VAC is enabled: Valve's anti-cheat.
Which map is in use on [US East] Facepunch Premium 4?
A procedural map of 4,500 with seed 1687268626, generated by the game, runs on [US East] Facepunch Premium 4. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does [US East] Facepunch Premium 4 sit geographically?
There is no region tag on [US East] Facepunch Premium 4; its name still points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 40.160.19.217:28020 is its address.
What is performance like on [US East] Facepunch Premium 4?
Server fps averaged 208 over the last 48 hours, with a low of 168. It supported up to 149,987 entities, covering buildings, deployables and all other objects. Up to 5,920 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [US East] Facepunch Premium 4 on?
The setup on [US East] Facepunch Premium 4 is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is [US East] Facepunch Premium 4 up now, and how steady is its uptime?
Right now [US East] Facepunch Premium 4 is online. The uptime it reports puts the last restart at about 9 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [US East] Facepunch Premium 4?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 40.160.19.217:28020. You need Rust's premium status to join this server.
