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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 90 fresh wipes in the last three hours Rust Zombie Development | Carbon: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Zombie Development | Carbon

Offline Rust Zombie Development | Carbon is not on the server list right now. The figures below are from when it was last seen, 44d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,015.
  • The current map has been up 50d 3h, since Tuesday 8 September, 15:29 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Join
monthly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,015rankno region published
50d agolast wipemonthly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Rust Zombie Development | Carbon

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,015 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Next wipe in 8d 0h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 58 on average
580 / 1000

Quick answers

from the figures on this page

Wipe days

When does Rust Zombie Development | Carbon wipe?

The next wipe on Rust Zombie Development | Carbon is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 50 days 3 hours have passed since this world was generated. Its tags give wipes as monthly.

Tags and filters

Where does Rust Zombie Development | Carbon appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust Zombie Development | Carbon are Modded Rust servers live now, Rust roleplay servers, live now and Rust zombie servers, live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Rust Zombie Development | Carbon?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Rust Zombie Development | Carbon publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Rust Zombie Development | Carbon at the moment?

Rust Zombie Development | Carbon reads offline at the moment; the last sighting was 44 days 2 hours ago.

How does Rust Zombie Development | Carbon compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust Zombie Development | Carbon is #15,015, placing it in the top – of ranked servers.

Rules and settings

What rules does Rust Zombie Development | Carbon enforce, and which settings does it use?

No gather rate appears in the name Rust Zombie Development | Carbon. No custom limit is set, so groups hold the default 8 players. roleplay applies here, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is off: Valve's anti-cheat.

Can you tell me the map for Rust Zombie Development | Carbon?

The map on Rust Zombie Development | Carbon is procedural, made by the game itself.

Server details

What location is Rust Zombie Development | Carbon in?

Nothing on Rust Zombie Development | Carbon states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 40.160.87.92:28015 is its address.

What version of Rust is running on Rust Zombie Development | Carbon?

Rust network protocol 2633 and build 162929 on Linux is what Rust Zombie Development | Carbon runs. Steam updates it for you, but your game needs the same protocol to join.

Is Rust Zombie Development | Carbon up now, and how steady is its uptime?

Rust Zombie Development | Carbon is currently offline, with its last appearance 44 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Rust Zombie Development | Carbon?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 40.160.87.92:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs162929
Build This server runs game build 162929.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.