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95,829 players on Rust servers right now 11,876 servers online 4,104 with players on 158 fresh wipes in the last three hours GamerDaddyLive: 0 players (offline) Updated every five minutes

Live coverage · Rust server

GamerDaddyLive

Offline GamerDaddyLive is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,639, the top 70% of all ranked servers.
  • The current map has been up 27d 1h, since Wednesday 30 September, 17:15 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,639ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on GamerDaddyLive

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,639 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
829 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
55 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
131 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
474 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
291 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
215 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at GamerDaddyLive?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does GamerDaddyLive wipe, and at what times?

Too few wipes are recorded for GamerDaddyLive to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 1 hours have passed since this world was generated.

Lists and tags

Where does GamerDaddyLive appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include GamerDaddyLive are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on GamerDaddyLive?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166388 (Build): This server runs game build 166388; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list GamerDaddyLive publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on GamerDaddyLive right now?

GamerDaddyLive is not online at the moment, having last been seen 26 days 14 hours ago.

What position does GamerDaddyLive hold among Rust servers?

Player hours over seven days put GamerDaddyLive at #16,639, in the top 70% of all ranked servers.

Settings and map

Which settings and rules are in force on GamerDaddyLive?

The name GamerDaddyLive carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for GamerDaddyLive?

The map on GamerDaddyLive is procedural, made by the game itself.

Server facts

What location is GamerDaddyLive in?

There is no region from GamerDaddyLive. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 40.27.19.2:28015.

What version of Rust is running on GamerDaddyLive?

The setup on GamerDaddyLive is Rust network protocol 2634 and build 166388 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does GamerDaddyLive stay online, and is it up right now?

GamerDaddyLive is currently offline, with its last appearance 26 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 14 September 2026.

How to join

What is the way to connect to GamerDaddyLive?

Enter client.connect 40.27.19.2:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166388,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166388
Build This server runs game build 166388.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.