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47,233 players on Rust servers right now 11,652 servers online 3,140 with players on 114 fresh wipes in the last three hours Djoo_RUST_2026: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Djoo_RUST_2026

Offline Djoo_RUST_2026 is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,267, the top 71% of all ranked servers.
  • The current map has been up 15d 18h, since Tuesday 13 October, 14:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#15,267ranktop 71%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Djoo_RUST_2026

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,267 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
341 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
281 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
32 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
40 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
122 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Djoo_RUST_2026?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

When does Djoo_RUST_2026 wipe?

Djoo_RUST_2026's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 15 days 18 hours.

Tags and filters

Where does Djoo_RUST_2026 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Djoo_RUST_2026 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Djoo_RUST_2026?

gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Djoo_RUST_2026 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Djoo_RUST_2026 right now?

Last seen 15 days 11 hours ago, Djoo_RUST_2026 is offline right now.

What position does Djoo_RUST_2026 hold among Rust servers?

Player hours over seven days put Djoo_RUST_2026 at #15,267, in the top 71% of all ranked servers.

Rules and settings

What rules does Djoo_RUST_2026 enforce, and which settings does it use?

The name Djoo_RUST_2026 carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Djoo_RUST_2026?

Djoo_RUST_2026 uses a procedural map, which the game generates.

Server facts

Which region is Djoo_RUST_2026 hosted in?

No region is published by Djoo_RUST_2026. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 41.109.252.180:28015.

What version of Rust is running on Djoo_RUST_2026?

Rust network protocol 2634 and build 167781 on Windows is what Djoo_RUST_2026 runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Djoo_RUST_2026, and is it online at the moment?

At the time of this update, Djoo_RUST_2026 is down, last seen 15 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 October 2026.

Connecting

How do you get onto Djoo_RUST_2026?

Enter client.connect 41.109.252.180:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players 3 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.