The count
LiveLive coverage · Rust server
Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 3 players, with a peak of 14.
- It ranks #1,710, the top 8% of all ranked servers.
- The current map has been up 12d 9h, since Thursday 15 October, 14:19 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,710 today
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 18h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 14hThu 12 Nov, 14:19 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 14hThu 10 Dec, 14:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 19 hours in.
Wipes
newest firstThe current map
Wipe peaks at 13 players
Thursday 15 October 2026, 14:19 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- running
- Players before
- 4
Force wipe
Force wipe peaks at 19 players
Thursday 1 October 2026, 17:55 UTC FW
- Peak
- 19
- Crowd
- halved by day 5
- Lasted
- 13.8 days
- Players before
- 6
Wipe
Wipe peaks at 12 players
Thursday 17 September 2026, 14:56 UTC
- Peak
- 12
- Crowd
- halved by day 8
- Lasted
- 14.1 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
At their busiest, its recent wipes averaged 15 players. The crowd on the latest wipe peaked 19 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 6.5.
On what timetable does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | wipe?
Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | runs a every 4 weeks on Thursday at 14:19 UTC wipe pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 9 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | show up in?
These are the Rust Live Stats lists Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | fits: 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the tags listed for Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | signify?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts50 (Group limit): Team cap: 50; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
Live now: 0 players on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |, out of 100 slots. The seven-day average is 3 players, with a peak of 14. The busiest hour in the past 48 was 18:00 UTC, averaging 8 players.
Where does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | sit in the server rankings?
On player hours for the past seven days, Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | sits at #1,710, inside the top 8% of ranked servers.
Settings and map
What settings and rules does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | run?
The name says it: gathering runs at 2x on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |. Group size tops out at 50 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | runs a game-generated procedural map: size 3,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
Which region is Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | hosted in?
No region is published by Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 41.76.213.221:28015.
Is performance on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | steady?
Server fps averaged 123 over the last 48 hours, with a low of 62. Buildings, deployables and everything else in the world added up to a maximum of 76,422 entities. Up to 3,368 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | stay online, and is it up right now?
Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | is up and running at this moment. About 11 hours ago is when it last restarted, according to its uptime. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?
Enter client.connect 41.76.213.221:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://gamersrepublic91.wixsite.com/gamers_republic.
