The count
Live coverage · Rust server · au1
Rust Debug Compatibility Test
Offline Rust Debug Compatibility Test is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,090, the top 70% of all ranked servers.
- The current map has been up 13d 1h, since Friday 16 October, 16:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Debug Compatibility Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,090 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Rust Debug Compatibility Test wipe, and at what times?
Too few wipes are recorded for Rust Debug Compatibility Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 1 hours have passed since this world was generated.
Lists and tags
Where does Rust Debug Compatibility Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust Debug Compatibility Test fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Debug Compatibility Test?
These are the tags Rust Debug Compatibility Test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; v2573 (Protocol): Join only if your game is on protocol 2573; cs110006 (Build): Build: 110006; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rau1 (Region code): Region code: au1. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Rust Debug Compatibility Test right now?
Rust Debug Compatibility Test is not online at the moment, having last been seen 13 days 1 hours ago.
Where does Rust Debug Compatibility Test sit in the server rankings?
Player hours over seven days put Rust Debug Compatibility Test at #15,090, in the top 70% of all ranked servers.
Settings and map
What settings and rules does Rust Debug Compatibility Test run?
No gather rate appears in the name Rust Debug Compatibility Test. No group limit appears in its listing. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rust Debug Compatibility Test?
A procedural map, generated by the game, runs on Rust Debug Compatibility Test.
About the server
Which region is Rust Debug Compatibility Test hosted in?
Region code au1, with no region published by Rust Debug Compatibility Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 42.117.242.54:28025 is its address.
What version of Rust is running on Rust Debug Compatibility Test?
Rust Debug Compatibility Test operates on Windows with Rust network protocol 2573 and build 110006. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust Debug Compatibility Test, and is it online at the moment?
At the time of this update, Rust Debug Compatibility Test is down, last seen 13 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.
How to join
What is the way to connect to Rust Debug Compatibility Test?
Enter client.connect 42.117.242.54:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.