The count
LiveLive coverage · EA
肝帝|10月16日|2倍|半月清|50%维护
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 5 players, with a peak of 9.
- It ranks #1,385, the top 6% of all ranked servers, and #139 in EA.
- The current map has been up 14d 3h, since Thursday 15 October, 16:40 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 肝帝|10月16日|2倍|半月清|50%维护
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,385 today
Rank
daily · 1 is bestTop 6% of all ranked servers, top 26% in EA, and #134 of the trio servers (top 21%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 22h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 13d 20hThu 12 Nov, 16:40 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 41d 20hThu 10 Dec, 16:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.
Wipes
newest firstThe current map
Wipe peaks at 12 players
Thursday 15 October 2026, 16:40 UTC
- Peak
- 12
- Crowd
- –
- Lasted
- running
- Players before
- 2
Force wipe
Force wipe peaks at 12 players
Thursday 1 October 2026, 20:12 UTC FW
- Peak
- 12
- Crowd
- held half
- Lasted
- 13.9 days
- Players before
- 2
Wipe
Wipe peaks at 14 players
Thursday 17 September 2026, 17:46 UTC
- Peak
- 14
- Crowd
- halved by day 13
- Lasted
- 14.1 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on 肝帝|10月16日|2倍|半月清|50%维护?
At their busiest, its recent wipes averaged 13 players. 19 hours after the latest wipe, the crowd reached its peak. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 13 when it did not hold.
When does 肝帝|10月16日|2倍|半月清|50%维护 wipe?
The wipe rhythm on 肝帝|10月16日|2倍|半月清|50%维护 is every 4 weeks on Thursday at 16:40 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 3 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Which Rust Live Stats filters and lists does 肝帝|10月16日|2倍|半月清|50%维护 show up in?
On Rust Live Stats, 肝帝|10月16日|2倍|半月清|50%维护 is listed under Modded Rust servers live now and Trio Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.
How should you read the tags on 肝帝|10月16日|2倍|半月清|50%维护?
gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts3 (Group limit): Each team holds 3 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EA (East Asia): In the server browser it sits under East Asia: that is the tag list 肝帝|10月16日|2倍|半月清|50%维护 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is 肝帝|10月16日|2倍|半月清|50%维护 at the moment?
肝帝|10月16日|2倍|半月清|50%维护 is carrying 1 players at the moment, with 100 slots in total. The seven-day average is 5 players, with a peak of 9. Between now and 48 hours back, 22:00 UTC drew the most players, 5 on average.
How does 肝帝|10月16日|2倍|半月清|50%维护 compare with other Rust servers in the rankings?
Seven-day player hours place 肝帝|10月16日|2倍|半月清|50%维护 at #1,385 overall, in the top 6% of ranked servers and #139 in Asia. Ranked against other trio servers, it comes in at #134.
Rules and settings
What rules does 肝帝|10月16日|2倍|半月清|50%维护 enforce, and which settings does it use?
No gather rate appears in the name 肝帝|10月16日|2倍|半月清|50%维护. The limit is 3 players to a group (trio). survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for 肝帝|10月16日|2倍|半月清|50%维护?
肝帝|10月16日|2倍|半月清|50%维护 runs a game-generated procedural map: size 4,000, seed 159921947. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is 肝帝|10月16日|2倍|半月清|50%维护 hosted in?
By its own EA tag, 肝帝|10月16日|2倍|半月清|50%维护 sits in Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 43.249.193.239:13020 is its address.
How well does 肝帝|10月16日|2倍|半月清|50%维护 perform?
The average server fps was 71 over the last 48 hours; the lowest was 43. Buildings, deployables and everything else in the world added up to a maximum of 143,054 entities. Up to 3,449 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is 肝帝|10月16日|2倍|半月清|50%维护 on?
The setup on 肝帝|10月16日|2倍|半月清|50%维护 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does 肝帝|10月16日|2倍|半月清|50%维护 stay online, and is it up right now?
肝帝|10月16日|2倍|半月清|50%维护 is up and running at this moment. Based on the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto 肝帝|10月16日|2倍|半月清|50%维护?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 43.249.193.239:13020.