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56,753 players on Rust servers right now 11,714 servers online 3,283 with players on 169 fresh wipes in the last three hours Worldscale private reference: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Worldscale private reference

Offline Worldscale private reference is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • The current map has been up 2d 19h, since Monday 26 October, 14:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,338ranktop 69%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Worldscale private reference

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
411 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
44 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
140 / 200

Quick answers

from the figures on this page

Wipe schedule

When does Worldscale private reference wipe?

Too few wipes are recorded for Worldscale private reference to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 2 days 19 hours.

Tags and filters

Which Rust Live Stats filters and lists does Worldscale private reference show up in?

The Rust Live Stats lists that include Worldscale private reference are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

What meaning do the tags on Worldscale private reference carry?

gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Worldscale private reference publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Worldscale private reference at the moment?

Worldscale private reference reads offline at the moment; the last sighting was 2 days 10 hours ago. Across the past week the average was 0 players.

Where does Worldscale private reference sit in the server rankings?

Player hours over seven days put Worldscale private reference at #15,338, in the top 69% of all ranked servers.

Rules and settings

What settings and rules does Worldscale private reference run?

No gather rate appears in the name Worldscale private reference. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on Worldscale private reference?

A procedural map, generated by the game, runs on Worldscale private reference.

About the server

Which region is Worldscale private reference hosted in?

Nothing on Worldscale private reference states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 44.244.119.140:29015.

What Rust version is Worldscale private reference on?

The setup on Worldscale private reference is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Worldscale private reference up now, and how steady is its uptime?

At the time of this update, Worldscale private reference is down, last seen 2 days 10 hours ago. It was online for 1 of 48 hours in the last 2 full days, or 2% of the time. The first sighting by Rust Live Stats was on 26 October 2026.

Getting on

What steps connect you to Worldscale private reference?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 44.244.119.140:29015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players The slot count is 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.