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92,510 players on Rust servers right now 11,847 servers online 3,855 with players on 385 fresh wipes in the last three hours testreality2: 0 players on now Updated every five minutes

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testreality2

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,324, the top 33% of all ranked servers.
  • The current map has been up 4d 2h, since Sunday 25 October, 13:10 UTC.
Join
solo moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 1
#7,324ranktop 33%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on testreality2

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,324 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep9 Oct13 Oct25 Oct29 Oct

Top 33% of all ranked servers, and #174 of the solo servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
16 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
35 / 100
26 / 100
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe
SA · solo · weekly · 9 on average
8 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
EU · solo · weekly · 5 on average
7 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · solo · monthly · 5 on average
1 / 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · solo · monthly · 3 on average
3 / 400

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on testreality2?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 5 hours in.

When does testreality2 wipe?

testreality2's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days 2 hours.

Tags and categories

Where does testreality2 appear in Rust Live Stats lists and filters?

On Rust Live Stats, testreality2 is listed under Modded Rust servers live now and Solo Rust servers, live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.

How should you read the tags on testreality2?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts1 (Group limit): Each team holds 1 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; oxidation (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list testreality2 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on testreality2?

testreality2 is carrying 0 players at the moment, with 5 slots in total. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 09:00 UTC, averaging 1 players.

What position does testreality2 hold among Rust servers?

Player hours over seven days put testreality2 at #7,324, in the top 33% of all ranked servers. Within the solo group, its position is #174.

Settings and map

What rules does testreality2 enforce, and which settings does it use?

Nothing in the name of testreality2 states a gather rate. This is solo-only: teams are not allowed. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.

Which map is live on testreality2?

Size 1,000, seed 1337: that is the procedural map the game generates for testreality2. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

Where does testreality2 sit geographically?

There is no region from testreality2. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 45.11.95.88:11000.

What is performance like on testreality2?

Server fps averaged 237 over the last 48 hours, with a low of 236. Entity count reached 4,460: buildings, deployables and the rest of the world. Up to 1,563 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on testreality2?

testreality2 operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is testreality2, and is it online at the moment?

At the time of this update, testreality2 is live. Based on the uptime it reports, the last restart was about 3 days 16 hours ago. It was online for 82 of 168 hours in the last 7 full days, or 49% of the time. The first sighting by Rust Live Stats was on 25 September 2026.

Getting on

What steps connect you to testreality2?

Enter client.connect 45.11.95.88:11000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z,oxidation

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts1
Group limit Each team holds 1 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Other

oxidation
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.