The count
LiveLive coverage · Rust server
testreality2
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,324, the top 33% of all ranked servers.
- The current map has been up 4d 2h, since Sunday 25 October, 13:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testreality2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,324 today
Rank
daily · 1 is bestTop 33% of all ranked servers, and #174 of the solo servers (top 78%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 13:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 9 October 2026, 13:50 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 16 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on testreality2?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 5 hours in.
When does testreality2 wipe?
testreality2's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 4 days 2 hours.
Tags and categories
Where does testreality2 appear in Rust Live Stats lists and filters?
On Rust Live Stats, testreality2 is listed under Modded Rust servers live now and Solo Rust servers, live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.
How should you read the tags on testreality2?
gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts1 (Group limit): Each team holds 1 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; oxidation (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list testreality2 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on testreality2?
testreality2 is carrying 0 players at the moment, with 5 slots in total. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 09:00 UTC, averaging 1 players.
What position does testreality2 hold among Rust servers?
Player hours over seven days put testreality2 at #7,324, in the top 33% of all ranked servers. Within the solo group, its position is #174.
Settings and map
What rules does testreality2 enforce, and which settings does it use?
Nothing in the name of testreality2 states a gather rate. This is solo-only: teams are not allowed. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.
Which map is live on testreality2?
Size 1,000, seed 1337: that is the procedural map the game generates for testreality2. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
Where does testreality2 sit geographically?
There is no region from testreality2. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 45.11.95.88:11000.
What is performance like on testreality2?
Server fps averaged 237 over the last 48 hours, with a low of 236. Entity count reached 4,460: buildings, deployables and the rest of the world. Up to 1,563 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on testreality2?
testreality2 operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is testreality2, and is it online at the moment?
At the time of this update, testreality2 is live. Based on the uptime it reports, the last restart was about 3 days 16 hours ago. It was online for 82 of 168 hours in the last 7 full days, or 49% of the time. The first sighting by Rust Live Stats was on 25 September 2026.
Getting on
What steps connect you to testreality2?
Enter client.connect 45.11.95.88:11000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.