The count
Live coverage · Rust server
Merch's test server
Offline Merch's test server is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,360, the top 70% of all ranked servers.
- The current map has been up 35d 10h, since Wednesday 23 September, 10:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Merch's test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,360 today
Rank
daily · 1 is bestTop 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 23 September 2026, 07:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 11:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 06:57 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 03:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 09:11 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 11:51 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 12:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Merch's test server?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.
On what timetable does Merch's test server wipe?
Wipes on Merch's test server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 35 days 10 hours.
Lists and tags
Which Rust Live Stats filters and lists does Merch's test server show up in?
On Rust Live Stats, Merch's test server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the tags listed for Merch's test server signify?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts4 (Group limit): Team cap: 4; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Merch's test server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Merch's test server right now?
Merch's test server is not online at the moment, having last been seen 34 days 13 hours ago.
How does Merch's test server compare with other Rust servers in the rankings?
Player hours over seven days put Merch's test server at #15,360, in the top 70% of all ranked servers. Within the quad group, its position is #615.
Map and rules
What rules does Merch's test server enforce, and which settings does it use?
No gather rate appears in the name Merch's test server. quad sets the cap: 4 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Merch's test server?
A procedural map of 4,000 with seed 579120958, generated by the game, runs on Merch's test server. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Which region is Merch's test server hosted in?
No region is published by Merch's test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 45.113.94.48:28015.
What version of Rust is running on Merch's test server?
The setup on Merch's test server is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Merch's test server, and is it online at the moment?
As of now, Merch's test server is offline; the last sighting was 34 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Merch's test server?
Enter client.connect 45.113.94.48:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.