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82,123 players on Rust servers right now 11,826 servers online 3,756 with players on 273 fresh wipes in the last three hours AU Rust Down Under | No Decay: 0 players on now Updated every five minutes

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AU Rust Down Under | No Decay

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 27d 9h, since Friday 2 October, 05:24 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,335ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on AU Rust Down Under | No Decay

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 146 on average
342 / 700
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 122 on average
28 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 50 on average
50 / 150
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 34 on average
120 / 300
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
4 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at AU Rust Down Under | No Decay?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does AU Rust Down Under | No Decay wipe?

The record holds too few of AU Rust Down Under | No Decay's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 9 hours.

Lists and tags

Where does AU Rust Down Under | No Decay appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists AU Rust Down Under | No Decay fits: Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for AU Rust Down Under | No Decay signify?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list AU Rust Down Under | No Decay publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on AU Rust Down Under | No Decay?

Live now: 0 players on AU Rust Down Under | No Decay, out of 100 slots. The seven-day average for this server is 0 players.

Where does AU Rust Down Under | No Decay sit in the server rankings?

Ranked by seven-day player hours, AU Rust Down Under | No Decay is #15,335, placing it in the top 69% of ranked servers.

Map and rules

What settings and rules does AU Rust Down Under | No Decay run?

The name AU Rust Down Under | No Decay carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on AU Rust Down Under | No Decay?

AU Rust Down Under | No Decay runs a game-generated procedural map: size 3,500, seed 743642555. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does AU Rust Down Under | No Decay sit geographically?

There is no region tag on AU Rust Down Under | No Decay; its name still points to Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 45.125.247.83:7017.

What is performance like on AU Rust Down Under | No Decay?

It never went below 91 server fps in the last 48 hours, averaging 115. Buildings, deployables and everything else in the world added up to a maximum of 69,327 entities. Up to 3,289 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is AU Rust Down Under | No Decay on?

The setup on AU Rust Down Under | No Decay is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is AU Rust Down Under | No Decay up now, and how steady is its uptime?

At the time of this update, AU Rust Down Under | No Decay is live. Based on the uptime it reports, the last restart was about 5 days 23 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto AU Rust Down Under | No Decay?

Enter client.connect 45.125.247.83:7017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.