The count
Live coverage · Rust server
[DH Production] 2xPvE: Running Wanderer
Offline [DH Production] 2xPvE: Running Wanderer is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 80 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,922, the top 72% of all ranked servers.
- The current map has been up 27d 5h, since Friday 2 October, 02:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DH Production] 2xPvE: Running Wanderer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,922 today
Rank
daily · 1 is bestTop 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 02:26 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [DH Production] 2xPvE: Running Wanderer?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
When does [DH Production] 2xPvE: Running Wanderer wipe?
The record holds too few of [DH Production] 2xPvE: Running Wanderer's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 5 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does [DH Production] 2xPvE: Running Wanderer show up in?
The Rust Live Stats lists that include [DH Production] 2xPvE: Running Wanderer are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What meaning do the tags on [DH Production] 2xPvE: Running Wanderer carry?
gmsoftcore (Game mode): An easier ruleset: softcore; mp80 (Max players): The slot count is 80; ts4 (Group limit): Each team holds 4 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [DH Production] 2xPvE: Running Wanderer publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is [DH Production] 2xPvE: Running Wanderer at the moment?
Last seen 21 days 7 hours ago, [DH Production] 2xPvE: Running Wanderer is offline right now.
What position does [DH Production] 2xPvE: Running Wanderer hold among Rust servers?
On player hours for the past seven days, [DH Production] 2xPvE: Running Wanderer sits at #15,922, inside the top 72% of ranked servers. The server sits at #632 among quad servers.
Settings and map
Which settings and rules are in force on [DH Production] 2xPvE: Running Wanderer?
The name [DH Production] 2xPvE: Running Wanderer carries no gather rate. quad sets the cap: 4 players per group. It runs softcore, An easier Facepunch mode: some loot stays yours. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [DH Production] 2xPvE: Running Wanderer?
The map on [DH Production] 2xPvE: Running Wanderer is procedural, made by the game itself.
Server facts
What location is [DH Production] 2xPvE: Running Wanderer in?
There is no region from [DH Production] 2xPvE: Running Wanderer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 45.126.209.250:28015.
What version of Rust is running on [DH Production] 2xPvE: Running Wanderer?
The setup on [DH Production] 2xPvE: Running Wanderer is Rust network protocol 2634 and build 166494 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [DH Production] 2xPvE: Running Wanderer stay online, and is it up right now?
[DH Production] 2xPvE: Running Wanderer is currently offline, with its last appearance 21 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 2 October 2026.
How to join
How do you get onto [DH Production] 2xPvE: Running Wanderer?
Enter client.connect 45.126.209.250:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.