The count
Live coverage · Rust server
LONG WAR Server
Offline LONG WAR Server is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 4 of 100 players are on at the last check, 4% full.
- Over the last seven days it averages 0 players.
- It ranks #8,070, the top 37% of all ranked servers.
- The current map has been up 13d 14h, since Wednesday 14 October, 12:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LONG WAR Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,070 today
Rank
daily · 1 is bestTop 37% of all ranked servers, and #176 of the solo servers (top 84%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 17 players
Wednesday 14 October 2026, 12:17 UTC
- Peak
- 17
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 17 players
Tuesday 13 October 2026, 07:27 UTC
- Peak
- 17
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Saturday 19 September 2026, 09:53 UTC
- Peak
- 7
- Crowd
- halved by day 2
- Lasted
- 23.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at LONG WAR Server?
At their busiest, its recent wipes averaged 14 players. Peak population on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.
On what timetable does LONG WAR Server wipe?
LONG WAR Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 13 days 14 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does LONG WAR Server show up in?
These are the Rust Live Stats lists LONG WAR Server fits: Modded Rust servers live now and Solo Rust servers, live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 2 weeks.
What meaning do the tags on LONG WAR Server carry?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts1 (Group limit): Each team holds 1 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which LONG WAR Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on LONG WAR Server?
LONG WAR Server reads offline at the moment; the last sighting was 13 days 11 hours ago.
How does LONG WAR Server compare with other Rust servers in the rankings?
Player hours over seven days put LONG WAR Server at #8,070, in the top 37% of all ranked servers. Ranked against other solo servers, it comes in at #176.
Rules and settings
Which settings and rules are in force on LONG WAR Server?
Nothing in the name of LONG WAR Server states a gather rate. No teams play here: solo only. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is in use on LONG WAR Server?
A procedural map of 3,500 with seed 2222, generated by the game, runs on LONG WAR Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is LONG WAR Server hosted in?
Nothing on LONG WAR Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 45.138.174.22:28912.
What version of Rust is running on LONG WAR Server?
LONG WAR Server operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is LONG WAR Server, and is it online at the moment?
LONG WAR Server is currently offline, with its last appearance 13 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 September 2026.
How to join
What is the way to connect to LONG WAR Server?
Enter client.connect 45.138.174.22:28912 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.