Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
36,954 players on Rust servers right now 11,621 servers online 2,901 with players on 58 fresh wipes in the last three hours LONG WAR Server: 4 players (offline) Updated every five minutes

Live coverage · Rust server

LONG WAR Server

Offline LONG WAR Server is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 4 of 100 players are on at the last check, 4% full.
  • Over the last seven days it averages 0 players.
  • It ranks #8,070, the top 37% of all ranked servers.
  • The current map has been up 13d 14h, since Wednesday 14 October, 12:36 UTC.
Join
solo vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 4 of 100 players

4/ 100players now 4% full
07-day averagepeak –
#8,070ranktop 37%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on LONG WAR Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,070 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 37% of all ranked servers, and #176 of the solo servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
14wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 2 hours in.

Wipes

newest first

Wipe peaks at 17 players

Peak
17
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 17 players

Peak
17
Crowd
–
Lasted
1.2 days
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 2
Lasted
23.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe
SA · solo · weekly · 29 on average
41 / 100
4 / 100
14 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
EU · solo · weekly · 6 on average
4 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · solo · monthly · 5 on average
3 / 400
LagCity RP [GER] by PoT
EU · solo · 4 on average
1 / 99

Quick answers

from the figures on this page

Wiping

What happens on wipe day at LONG WAR Server?

At their busiest, its recent wipes averaged 14 players. Peak population on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.

On what timetable does LONG WAR Server wipe?

LONG WAR Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 13 days 14 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does LONG WAR Server show up in?

These are the Rust Live Stats lists LONG WAR Server fits: Modded Rust servers live now and Solo Rust servers, live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 2 weeks.

What meaning do the tags on LONG WAR Server carry?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts1 (Group limit): Each team holds 1 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which LONG WAR Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on LONG WAR Server?

LONG WAR Server reads offline at the moment; the last sighting was 13 days 11 hours ago.

How does LONG WAR Server compare with other Rust servers in the rankings?

Player hours over seven days put LONG WAR Server at #8,070, in the top 37% of all ranked servers. Ranked against other solo servers, it comes in at #176.

Rules and settings

Which settings and rules are in force on LONG WAR Server?

Nothing in the name of LONG WAR Server states a gather rate. No teams play here: solo only. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is in use on LONG WAR Server?

A procedural map of 3,500 with seed 2222, generated by the game, runs on LONG WAR Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is LONG WAR Server hosted in?

Nothing on LONG WAR Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 45.138.174.22:28912.

What version of Rust is running on LONG WAR Server?

LONG WAR Server operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is LONG WAR Server, and is it online at the moment?

LONG WAR Server is currently offline, with its last appearance 13 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 September 2026.

How to join

What is the way to connect to LONG WAR Server?

Enter client.connect 45.138.174.22:28912 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts1,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts1
Group limit Each team holds 1 at most.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.