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79,295 players on Rust servers right now 11,799 servers online 3,786 with players on 103 fresh wipes in the last three hours MyServer (TEST): 1 players (offline) Updated every five minutes

Live coverage · Rust server

MyServer (TEST)

Offline MyServer (TEST) is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,931, the top 60% of all ranked servers.
  • The current map has been up 12d 15h, since Friday 16 October, 04:41 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#12,931ranktop 60%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MyServer (TEST)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,931 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 247 on average
217 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 237 on average
312 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
105 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
19 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
60 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
48 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does MyServer (TEST) wipe?

The record holds too few of MyServer (TEST)'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 15 hours.

Lists and tags

Where does MyServer (TEST) appear in Rust Live Stats lists and filters?

On Rust Live Stats, MyServer (TEST) is listed under Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for MyServer (TEST) signify?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list MyServer (TEST) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on MyServer (TEST) right now?

MyServer (TEST) is not online at the moment, having last been seen 12 days 15 hours ago.

What position does MyServer (TEST) hold among Rust servers?

Ranked by seven-day player hours, MyServer (TEST) is #12,931, placing it in the top 60% of ranked servers.

Rules and settings

What rules does MyServer (TEST) enforce, and which settings does it use?

Nothing in the name of MyServer (TEST) states a gather rate. Group size tops out at 10 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is MyServer (TEST) hosted in?

There is no region from MyServer (TEST). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 45.139.24.91:28015 is its address.

What version of Rust is running on MyServer (TEST)?

The setup on MyServer (TEST) is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is MyServer (TEST) up now, and how steady is its uptime?

At the time of this update, MyServer (TEST) is down, last seen 12 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 16 October 2026.

Connecting

What steps connect you to MyServer (TEST)?

Enter client.connect 45.139.24.91:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts10
Group limit Teams are capped at 10.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.