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38,014 players on Rust servers right now 11,680 servers online 2,926 with players on 94 fresh wipes in the last three hours MyServer (TEST): 1 players (offline) Updated every five minutes

Live coverage · Rust server

MyServer (TEST)

Offline MyServer (TEST) is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,930, the top 60% of all ranked servers.
  • The current map has been up 12d 21h, since Friday 16 October, 04:41 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#12,930ranktop 60%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MyServer (TEST)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,930 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 249 on average
306 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 240 on average
108 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 104 on average
182 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
34 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
55 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
9 / 100

Quick answers

from the figures on this page

Wipe days

On what timetable does MyServer (TEST) wipe?

MyServer (TEST)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 21 hours.

Tags and filters

Which Rust Live Stats filters and lists does MyServer (TEST) show up in?

On Rust Live Stats, MyServer (TEST) is listed under Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on MyServer (TEST) carry?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Each team holds 10 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list MyServer (TEST) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is MyServer (TEST) at the moment?

Last seen 12 days 20 hours ago, MyServer (TEST) is offline right now.

Where does MyServer (TEST) sit in the server rankings?

On player hours for the past seven days, MyServer (TEST) sits at #12,930, inside the top 60% of ranked servers.

Map and rules

Which settings and rules are in force on MyServer (TEST)?

Nothing in the name of MyServer (TEST) states a gather rate. Group size tops out at 10 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Server details

Which region is MyServer (TEST) hosted in?

Nothing on MyServer (TEST) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 45.139.27.59:28015.

What version of Rust is running on MyServer (TEST)?

Rust network protocol 2634 and build 167781 on Windows is what MyServer (TEST) runs. Steam updates it for you, but your game needs the same protocol to join.

Does MyServer (TEST) stay online, and is it up right now?

At the time of this update, MyServer (TEST) is down, last seen 12 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.

Getting on

What steps connect you to MyServer (TEST)?

Enter client.connect 45.139.27.59:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Each team holds 10 at most.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.