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104,326 players on Rust servers right now 11,886 servers online 3,964 with players on 514 fresh wipes in the last three hours [JP][PVE] UC-RUST | 3X | SkillTree: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[JP][PVE] UC-RUST | 3X | SkillTree

Offline [JP][PVE] UC-RUST | 3X | SkillTree is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,463, the top 60% of all ranked servers.
  • The current map has been up 5d 14h, since Saturday 24 October, 05:15 UTC.
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3x moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#13,463ranktop 60%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [JP][PVE] UC-RUST | 3X | SkillTree

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,463 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
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Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
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HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP
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초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3
EA · groups of 8+ · 3x · 1 on average
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SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28
EA · groups of 8+ · 3x · weekly · 1 on average
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[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 83 on average
34 / 115

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [JP][PVE] UC-RUST | 3X | SkillTree?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does [JP][PVE] UC-RUST | 3X | SkillTree wipe, and at what times?

The record holds too few of [JP][PVE] UC-RUST | 3X | SkillTree's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 5 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does [JP][PVE] UC-RUST | 3X | SkillTree show up in?

On Rust Live Stats, [JP][PVE] UC-RUST | 3X | SkillTree is listed under 3x Rust servers live now and Modded Rust servers live now. Under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x it appears on the server list.

How should you read the tags on [JP][PVE] UC-RUST | 3X | SkillTree?

gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list [JP][PVE] UC-RUST | 3X | SkillTree publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on [JP][PVE] UC-RUST | 3X | SkillTree?

Last seen 2 days 18 hours ago, [JP][PVE] UC-RUST | 3X | SkillTree is offline right now. Averaged across seven days, 0 players; the peak was 1.

How does [JP][PVE] UC-RUST | 3X | SkillTree compare with other Rust servers in the rankings?

Player hours over seven days put [JP][PVE] UC-RUST | 3X | SkillTree at #13,463, in the top 60% of all ranked servers.

Map and rules

Which settings and rules are in force on [JP][PVE] UC-RUST | 3X | SkillTree?

Gather rates on [JP][PVE] UC-RUST | 3X | SkillTree are 3x, as its name states. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [JP][PVE] UC-RUST | 3X | SkillTree?

[JP][PVE] UC-RUST | 3X | SkillTree runs a game-generated procedural map: size 3,700, seed 1375732476. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is [JP][PVE] UC-RUST | 3X | SkillTree in?

No region tag is published, though the name of [JP][PVE] UC-RUST | 3X | SkillTree points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 45.140.128.100:11000.

What version of Rust is running on [JP][PVE] UC-RUST | 3X | SkillTree?

[JP][PVE] UC-RUST | 3X | SkillTree operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [JP][PVE] UC-RUST | 3X | SkillTree up now, and how steady is its uptime?

[JP][PVE] UC-RUST | 3X | SkillTree is currently offline, with its last appearance 2 days 18 hours ago. It was online for 74 of 120 hours in the last 5 full days, or 62% of the time. On 23 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto [JP][PVE] UC-RUST | 3X | SkillTree?

Enter client.connect 45.140.128.100:11000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://u-channel.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.