The count
Live coverage · SA
Teste (Solo/Duo)
Offline Teste (Solo/Duo) is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 3 of 50 players are on at the last check, 6% full.
- Over the last seven days it averages 0 players.
- It ranks #12,074, the top 51% of all ranked servers, and #193 in SA.
- The current map has been up 30d 10h, since Monday 28 September, 20:03 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Teste (Solo/Duo)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,074 today
Rank
daily · 1 is bestTop 51% of all ranked servers, top 78% in SA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 12h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Teste (Solo/Duo) wipe?
Estimating Teste (Solo/Duo)'s next wipe relies on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 30 days 10 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Tags and categories
Where does Teste (Solo/Duo) appear in Rust Live Stats lists and filters?
On Rust Live Stats, Teste (Solo/Duo) is listed under Modded Rust servers live now. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on Teste (Solo/Duo)?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; SA (South America): In the server browser it sits under South America, which Teste (Solo/Duo) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Teste (Solo/Duo) right now?
Teste (Solo/Duo) reads offline at the moment; the last sighting was 30 days 7 hours ago.
What position does Teste (Solo/Duo) hold among Rust servers?
Seven-day player hours place Teste (Solo/Duo) at #12,074 overall, in the top 51% of ranked servers and #193 in South America.
Settings and map
Which settings and rules are in force on Teste (Solo/Duo)?
The name Teste (Solo/Duo) carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is live on Teste (Solo/Duo)?
Size 3,500, seed 1641843213: that is the procedural map the game generates for Teste (Solo/Duo). RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Teste (Solo/Duo) sit geographically?
The SA tag on Teste (Solo/Duo) lists it in South America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 45.157.16.124:28015 is its address.
What Rust version is Teste (Solo/Duo) on?
Teste (Solo/Duo) operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Teste (Solo/Duo), and is it online at the moment?
At the time of this update, Teste (Solo/Duo) is down, last seen 30 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 28 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Teste (Solo/Duo)?
Enter client.connect 45.157.16.124:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
