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54,666 players on Rust servers right now 11,743 servers online 3,375 with players on 133 fresh wipes in the last three hours JumpRust.com - Test Server: 0 players (offline) Updated every five minutes

Live coverage · EU

JumpRust.com - Test Server

Offline JumpRust.com - Test Server is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,129, the top 70% of all ranked servers, and #2590 in EU.
  • The current map has been up 12d 16h, since Friday 16 October, 06:58 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 19h, with the force wipe.
Join
monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,129ranktop 70% · #2590 in EU
12d agolast wipemonthly schedule
7d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on JumpRust.com - Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,129 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 19h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

3.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 7d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 19h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
7.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.9 days
Players before
1

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
–
Lasted
6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 77 on average
101 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 69 on average
66 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 61 on average
210 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at JumpRust.com - Test Server?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.

How often does JumpRust.com - Test Server wipe, and at what times?

Once a month is all JumpRust.com - Test Server wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 12 days 16 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Tags and categories

Which Rust Live Stats filters and lists does JumpRust.com - Test Server show up in?

These are the Rust Live Stats lists JumpRust.com - Test Server fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on JumpRust.com - Test Server?

gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): 0 slots are available; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe: that is the tag list JumpRust.com - Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is JumpRust.com - Test Server at the moment?

JumpRust.com - Test Server reads offline at the moment; the last sighting was 12 days 16 hours ago.

What position does JumpRust.com - Test Server hold among Rust servers?

JumpRust.com - Test Server is #2,590 in Europe on the past week's player hours, and #15,129 overall in the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on JumpRust.com - Test Server?

The name JumpRust.com - Test Server carries no gather rate. The cap on a group is 100 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is in use on JumpRust.com - Test Server?

A procedural map of 4,200 with seed 1337, generated by the game, runs on JumpRust.com - Test Server. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists ✿ JumpRust.com EU™ FPS+.

Server details

Which region is JumpRust.com - Test Server hosted in?

The EU tag on JumpRust.com - Test Server lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 45.8.187.65:26666 is its address.

What version of Rust is running on JumpRust.com - Test Server?

JumpRust.com - Test Server operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does JumpRust.com - Test Server stay online, and is it up right now?

As of now, JumpRust.com - Test Server is offline; the last sighting was 12 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 29 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto JumpRust.com - Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.8.187.65:26666. The server's website: https://jumprust.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players 0 slots are available.
ts100
Group limit Teams are capped at 100.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.