The count
Live coverage · EU
JumpRust.com - Test Server
Offline JumpRust.com - Test Server is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,129, the top 70% of all ranked servers, and #2590 in EU.
- The current map has been up 12d 16h, since Friday 16 October, 06:58 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on JumpRust.com - Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,129 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 19h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 16 October 2026, 06:58 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 14:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 06:56 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 7 October 2026, 09:27 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player, 1 in the queue
Thursday 1 October 2026, 09:01 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at JumpRust.com - Test Server?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.
How often does JumpRust.com - Test Server wipe, and at what times?
Once a month is all JumpRust.com - Test Server wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 12 days 16 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does JumpRust.com - Test Server show up in?
These are the Rust Live Stats lists JumpRust.com - Test Server fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on JumpRust.com - Test Server?
gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): 0 slots are available; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe: that is the tag list JumpRust.com - Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is JumpRust.com - Test Server at the moment?
JumpRust.com - Test Server reads offline at the moment; the last sighting was 12 days 16 hours ago.
What position does JumpRust.com - Test Server hold among Rust servers?
JumpRust.com - Test Server is #2,590 in Europe on the past week's player hours, and #15,129 overall in the top 70% of ranked servers.
Rules and settings
Which settings and rules are in force on JumpRust.com - Test Server?
The name JumpRust.com - Test Server carries no gather rate. The cap on a group is 100 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is in use on JumpRust.com - Test Server?
A procedural map of 4,200 with seed 1337, generated by the game, runs on JumpRust.com - Test Server. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists ✿ JumpRust.com EU™ FPS+.
Server details
Which region is JumpRust.com - Test Server hosted in?
The EU tag on JumpRust.com - Test Server lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 45.8.187.65:26666 is its address.
What version of Rust is running on JumpRust.com - Test Server?
JumpRust.com - Test Server operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Does JumpRust.com - Test Server stay online, and is it up right now?
As of now, JumpRust.com - Test Server is offline; the last sighting was 12 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 29 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto JumpRust.com - Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.8.187.65:26666. The server's website: https://jumprust.com.
